Rust Server TrendsSeismic network · station log
Recording Stations11,786 Players66,925 Active3,511 Wipes · 3 h190 48 h

Station EU-15318 · recording

MP7 Enjoyer's shitty PVE server

Online EU 66.51.97.70:28025 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69% · #2558 in EU
Last wipe
17d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246813:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap
8.2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 7d 12hFri 6 Nov, 00:35 UTC
  3. 15d 16hSat 14 Nov, 04:43 UTC
  4. 23d 20hSun 22 Nov, 08:50 UTC
  5. 32d 0hMon 30 Nov, 12:57 UTC
  6. 35d 6hThu 3 Dec, 19:00 UTCFW
  7. 40d 4hTue 8 Dec, 17:04 UTC

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 12:14 UTC17d ago M0.0rising 1 – running 0
Sat 3 Oct, 09:13 UTC26d ago M0.0rising 1 halved by day 3 9.1 days 0
Fri 25 Sep, 15:47 UTC33d ago M0.3rising 2 halved by day 2 7.7 days 0
Thu 17 Sep, 11:39 UTC42d ago M0.0rising 1 halved by day 7 8.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
38/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
27/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
19/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average
16/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
28/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
22/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MP7 Enjoyer's shitty PVE server?

Generated by the game, the map on MP7 Enjoyer's shitty PVE server is procedural, size 2,650 with seed 1225. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on MP7 Enjoyer's shitty PVE server?

No gather rate appears in the name of MP7 Enjoyer's shitty PVE server. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on MP7 Enjoyer's shitty PVE server?

At this moment, MP7 Enjoyer's shitty PVE server records 0 players across 50 slots. The population averaged 0 players over the past week.

How does MP7 Enjoyer's shitty PVE server rank against other Rust servers?

For player hours across the last seven days, MP7 Enjoyer's shitty PVE server takes #15,318 overall and #2,558 in Europe, inside the top 69% of all ranked servers.

Server facts

How reliably does MP7 Enjoyer's shitty PVE server stay online?

As recorded now, MP7 Enjoyer's shitty PVE server is running. Going by the uptime figure it reports, it restarted about 27 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does MP7 Enjoyer's shitty PVE server hold a steady tick rate?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. The world held up to 39,903 entities at its peak, buildings and deployables included. It reached a ceiling of 5,172 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is MP7 Enjoyer's shitty PVE server hosted?

With its EU tag, MP7 Enjoyer's shitty PVE server lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 66.51.97.70:28025.

What build of Rust does MP7 Enjoyer's shitty PVE server use?

On Linux, MP7 Enjoyer's shitty PVE server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on MP7 Enjoyer's shitty PVE server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

How often does MP7 Enjoyer's shitty PVE server wipe, and on which days?

Lately the wipes at MP7 Enjoyer's shitty PVE server have come about every 8.2 days. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 17 days. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on MP7 Enjoyer's shitty PVE server mean?

These are the tags MP7 Enjoyer's shitty PVE server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MP7 Enjoyer's shitty PVE server appear?

These Rust Server Trends lists include MP7 Enjoyer's shitty PVE server: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to MP7 Enjoyer's shitty PVE server?

Enter client.connect 66.51.97.70:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.