Station EU-3485 · recording
[UK] Cozmos PvE | Skill Tree | Bots
Online EU 66.51.97.50:28080 checked 6m ago
- Players now
- 2/ 50
- 4% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,485
- top 16% · #1302 in EU
- Last wipe
- 4h ago
- biweekly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 50 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- +2into Thu 19:00 UTC
- Peak · 48 h
- 3most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in EU, and #225 of the quad servers (top 27%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 12
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 13d 19hThu 12 Nov, 18:15 UTC
- 27d 19hThu 26 Nov, 18:15 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 18:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 18:15 UTC4h ago | – | – | – | – | running | 0 |
| Thu 15 Oct, 18:11 UTC14d ago | M0.7▲rising | 6 | – | – | 1 | |
| Thu 1 Oct, 17:58 UTC FW28d ago | M0.8▲rising | 6 | halved by day 13 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [UK] Cozmos PvE | Skill Tree | Bots?
The procedural map on [UK] Cozmos PvE | Skill Tree | Bots is size 3,200 with seed 1036942542, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [UK] Cozmos PvE | Skill Tree | Bots?
No gather rate appears in the name of [UK] Cozmos PvE | Skill Tree | Bots. 4 players is the most a group can hold (quad). It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [UK] Cozmos PvE | Skill Tree | Bots right now?
At this moment, [UK] Cozmos PvE | Skill Tree | Bots records 2 players across 50 slots. The seven-day average is 1 players, with a peak of 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 3 players.
How does [UK] Cozmos PvE | Skill Tree | Bots rank against other Rust servers?
The last seven days of player hours place [UK] Cozmos PvE | Skill Tree | Bots at #3,485, in the top 16% of all ranked servers and #1,302 in Europe. The ranking for quad puts it at #225.
Operator and location
How reliably does [UK] Cozmos PvE | Skill Tree | Bots stay online?
Right now, you can reach [UK] Cozmos PvE | Skill Tree | Bots. The uptime it reports puts its last restart about 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 1 October 2026 is when Rust Server Trends first recorded it.
How well does [UK] Cozmos PvE | Skill Tree | Bots perform under load?
Across the last 48 hours it averaged 13 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 105,171. Memory use peaked at 3,477 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [UK] Cozmos PvE | Skill Tree | Bots run from?
In Europe [UK] Cozmos PvE | Skill Tree | Bots lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 66.51.97.50:28080 is the address it uses.
What build of Rust does [UK] Cozmos PvE | Skill Tree | Bots use?
Rust network protocol 2635 and build 168909 on Linux is what [UK] Cozmos PvE | Skill Tree | Bots runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [UK] Cozmos PvE | Skill Tree | Bots?
6 players, on average, was the busiest crowd at its recent wipes. 42 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 12.
On what timetable does [UK] Cozmos PvE | Skill Tree | Bots run its wipes?
At [UK] Cozmos PvE | Skill Tree | Bots the wipes follow a every other Thursday at 18:15 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 4 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on [UK] Cozmos PvE | Skill Tree | Bots mean?
Tags published by [UK] Cozmos PvE | Skill Tree | Bots and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [UK] Cozmos PvE | Skill Tree | Bots appear?
The Rust Server Trends lists that take in [UK] Cozmos PvE | Skill Tree | Bots are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Join the server
What steps get you onto [UK] Cozmos PvE | Skill Tree | Bots?
Enter client.connect 66.51.97.50:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/avmSZfgnbf.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
