Station XX-6369 · recording
Old Man Rust [HARDCORE NO MINIS]
Online 64.71.179.88:28015 checked 10m ago
- Players now
- 1/ 75
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,369
- top 29%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 18:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 20.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 17
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 20:25 UTC4d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 2 Oct, 23:31 UTC25d ago | M0.3▲rising | 2 | halved by day 17 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Old Man Rust [HARDCORE NO MINIS]?
The procedural map on Old Man Rust [HARDCORE NO MINIS] is size 3,000, generated by the game.
Which settings and rules apply on Old Man Rust [HARDCORE NO MINIS]?
No gather rate appears in the name of Old Man Rust [HARDCORE NO MINIS]. It gives no group limit in its listing. In hardcore mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Old Man Rust [HARDCORE NO MINIS]?
A reading taken now shows 1 players on Old Man Rust [HARDCORE NO MINIS], which has 75 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 16:00 UTC, averaging 1 players.
How does Old Man Rust [HARDCORE NO MINIS] rank against other Rust servers?
Over the last seven days, Old Man Rust [HARDCORE NO MINIS] recorded enough player hours to reach #6,369 worldwide, placing it in the top 29% of all ranked servers.
Server details
How reliably does Old Man Rust [HARDCORE NO MINIS] stay online?
Right now, you can reach Old Man Rust [HARDCORE NO MINIS]. The uptime it reports puts its last restart about 4 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Does Old Man Rust [HARDCORE NO MINIS] hold a steady tick rate?
Its average server fps over the last 48 hours was 188, and it never dropped below 141. The world held up to 49,643 entities at its peak, buildings and deployables included. Memory use peaked at 3,514 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Old Man Rust [HARDCORE NO MINIS] hosted?
Nothing about a region comes from Old Man Rust [HARDCORE NO MINIS]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 64.71.179.88:28015.
What build of Rust does Old Man Rust [HARDCORE NO MINIS] use?
On Linux, Old Man Rust [HARDCORE NO MINIS] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Old Man Rust [HARDCORE NO MINIS]?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 28 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 17 in the wipes where it didn't hold.
How often does Old Man Rust [HARDCORE NO MINIS] wipe, and on which days?
On record so far are too few of Old Man Rust [HARDCORE NO MINIS]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 5 hours is how long the current world has been running.
Tags
What do the server tags on Old Man Rust [HARDCORE NO MINIS] mean?
These are the tags Old Man Rust [HARDCORE NO MINIS] publishes for the browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp75 (Max players): The server has 75 slots; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Old Man Rust [HARDCORE NO MINIS] appear?
These Rust Server Trends lists include Old Man Rust [HARDCORE NO MINIS]: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Join the server
How do you connect to Old Man Rust [HARDCORE NO MINIS]?
You can connect by pressing F1 in Rust and typing client.connect 64.71.179.88:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.