Station EU-10443 · no signal
DUGA: LAB
Offline EU 58.11.31.81:28015 checked 2d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #10,443
- top 47% · #2300 in EU
- Last wipe
- 3d ago
- monthly schedule
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 08:35 UTC3d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DUGA: LAB?
A procedural map runs on DUGA: LAB, generated by the game.
Which settings and rules apply on DUGA: LAB?
You will find no gather rate in the name of DUGA: LAB. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on DUGA: LAB right now?
No players are recorded on DUGA: LAB at this moment; it is offline, and the last sighting was 2 days 11 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does DUGA: LAB rank against other Rust servers?
The last seven days of player hours place DUGA: LAB at #10,443, in the top 47% of all ranked servers and #2,300 in Europe.
Server facts
How reliably does DUGA: LAB stay online?
As recorded now, DUGA: LAB is not reachable, the last contact having been 2 days 11 hours ago. It was up 10% of the time across the last 7 full days: 16 of 168 hours. On 19 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is DUGA: LAB hosted?
With its EU tag, DUGA: LAB lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 58.11.31.81:28015.
What build of Rust does DUGA: LAB use?
Rust network protocol 2635 and build 168909 on Windows is what DUGA: LAB runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on DUGA: LAB?
The recent wipes averaged a busiest count of 1 players. 23 hours into the latest wipe, the crowd reached its peak.
How often does DUGA: LAB wipe, and on which days?
Once a month DUGA: LAB wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 3 days 20 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on DUGA: LAB mean?
These are the tags DUGA: LAB publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DUGA: LAB appear?
The Rust Server Trends lists that take in DUGA: LAB are: Rust servers with the tutorial, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to join
What steps get you onto DUGA: LAB?
To join, enter client.connect 58.11.31.81:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.