Rust Server TrendsSeismic network · station log
Recording Stations11,722 Players61,093 Active3,368 Wipes · 3 h184 48 h

Station XX-763 · recording

[EU East] Facepunch 6

Online 57.128.211.45:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now
11/ 300
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
14
peak 40
Rank
#763
top 3%
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-763 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
11of 300 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−8into Tue 21:00 UTC
Peak · 48 h
25most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
57players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago M1.7rising 57 – running 7

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
364/ 375
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average
191/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 127 on average
66/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average
130/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 56 on average
65/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
32/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU East] Facepunch 6?

Generated by the game, the map on [EU East] Facepunch 6 is procedural, size 4,500 with seed 1581170764. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU East] Facepunch 6?

You will find no gather rate in the name of [EU East] Facepunch 6. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [EU East] Facepunch 6?

A reading taken now shows 11 players on [EU East] Facepunch 6, which has 300 slots. Across seven days this server recorded an average of 14 players and a peak of 40. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 24 players.

How does [EU East] Facepunch 6 rank against other Rust servers?

On player hours for the past week, [EU East] Facepunch 6 sits at #763, which puts it inside the top 3% of every ranked server.

Server details

How reliably does [EU East] Facepunch 6 stay online?

[EU East] Facepunch 6 is up at the moment. Its reported uptime points to a restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU East] Facepunch 6 perform under load?

The 48-hour average is 205 server fps; 139 is the lowest observed. The world held up to 145,452 entities at its peak, buildings and deployables included. Its highest memory use was 5,999 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU East] Facepunch 6 hosted?

The name of [EU East] Facepunch 6 points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 57.128.211.45:28015 is the address it uses.

Which Rust version is [EU East] Facepunch 6 running?

[EU East] Facepunch 6 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU East] Facepunch 6?

On average, the busiest point of its recent wipes drew 57 players. 2 hours after the latest wipe, the crowd peaked.

How often does [EU East] Facepunch 6 wipe, and on which days?

The force wipe is the only wipe [EU East] Facepunch 6 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 17 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [EU East] Facepunch 6 mean?

Tags published by [EU East] Facepunch 6 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU East] Facepunch 6 appear?

These Rust Server Trends lists include [EU East] Facepunch 6: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU East] Facepunch 6?

Both [EU East] Facepunch 6 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

How do you connect to [EU East] Facepunch 6?

You can connect by pressing F1 in Rust and typing client.connect 57.128.211.45:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp300
Max players Slots: 300.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.