Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-758 · recording

[EU East] Facepunch Large

Online 57.128.211.27:28015 checked 7m ago

official monthly wipes vanilla
Connect
Players now
25/ 400
6% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
14
peak 34
Rank
#758
top 3%
Last wipe
27d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-758 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
25of 400 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−9into Tue 21:00 UTC
Peak · 48 h
31most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
247players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 247, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago M2.4rising 247 – running 9

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
357/ 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
256/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
126/ 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
107/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 51 on average
119/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 41 on average
68/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU East] Facepunch Large?

The procedural map on [EU East] Facepunch Large is size 5,000 with seed 810447223, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU East] Facepunch Large?

The name of [EU East] Facepunch Large gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The in-game Official tab of Rust carries it. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [EU East] Facepunch Large right now?

A reading taken now shows 25 players on [EU East] Facepunch Large, which has 400 slots. Averaged across the last seven days the population was 14 players, reaching a peak of 34. The busiest point in the last 48 hours came at 20:00 UTC, averaging 28 players.

How does [EU East] Facepunch Large rank against other Rust servers?

The last seven days of player hours place [EU East] Facepunch Large at #758, in the top 3% of all ranked servers.

Operator and location

How reliably does [EU East] Facepunch Large stay online?

Right now, you can reach [EU East] Facepunch Large. Going by the uptime figure it reports, it restarted about 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU East] Facepunch Large hold a steady tick rate?

The 48-hour average is 223 server fps; 198 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 172,530. Its highest memory use was 6,538 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU East] Facepunch Large run from?

The name of [EU East] Facepunch Large points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 57.128.211.27:28015.

Which Rust version is [EU East] Facepunch Large running?

[EU East] Facepunch Large is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [EU East] Facepunch Large?

On average, the busiest point of its recent wipes drew 247 players. 47 hours after the latest wipe, the crowd peaked.

On what timetable does [EU East] Facepunch Large run its wipes?

At the force wipe each month [EU East] Facepunch Large wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 3 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [EU East] Facepunch Large mean?

The game's server browser reads the tags [EU East] Facepunch Large publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU East] Facepunch Large appear?

The Rust Server Trends lists that take in [EU East] Facepunch Large are: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Who is behind [EU East] Facepunch Large?

The same operator most likely runs [EU East] Facepunch Large and the 124 other servers we track that also publish a playrust.com hostname.

Join the server

How do you connect to [EU East] Facepunch Large?

You can connect by pressing F1 in Rust and typing client.connect 57.128.211.27:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp400
Max players Slots: 400.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.