Station EU-761 · recording
YahRly PvE | Raidable Bases | Chill Community | Grave
Online EU 51.89.57.43:28015 checked 9m ago
- Players now
- 26/ 100
- 26% full
- Motion · 24 h
- M0.8▲rising
- +6 players on the day
- 7-day average
- 15
- peak 39
- Rank
- #761
- top 3% · #349 in EU
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 26of 100 slots
- Motion · 24 h
- M0.8▲rising+6 players
- Sharpest hour
- +12into Tue 19:00 UTC
- Peak · 48 h
- 39most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
- wipe-day peak
- 91players, last three wipes
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 91, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTC FW26d ago | M1.9▲rising | 91 | – | running | 11 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on YahRly PvE | Raidable Bases | Chill Community | Grave?
YahRly PvE | Raidable Bases | Chill Community | Grave runs a procedural map of size 4,300 with seed 1227404764, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on YahRly PvE | Raidable Bases | Chill Community | Grave?
No gather rate appears in the name of YahRly PvE | Raidable Bases | Chill Community | Grave. The group limit is 12 players. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on YahRly PvE | Raidable Bases | Chill Community | Grave?
A reading taken now shows 26 players on YahRly PvE | Raidable Bases | Chill Community | Grave, which has 100 slots. The seven-day average is 15 players, with a peak of 39. The last 48 hours show their highest activity at 20:00 UTC, averaging 32 players.
How does YahRly PvE | Raidable Bases | Chill Community | Grave rank against other Rust servers?
YahRly PvE | Raidable Bases | Chill Community | Grave is #349 in Europe and #761 worldwide on the past week's player hours, within the top 3% of ranked servers.
Server details
How reliably does YahRly PvE | Raidable Bases | Chill Community | Grave stay online?
As recorded now, YahRly PvE | Raidable Bases | Chill Community | Grave is running. Going by the uptime figure it reports, it restarted about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does YahRly PvE | Raidable Bases | Chill Community | Grave perform under load?
Across the last 48 hours it averaged 65 server fps, with a floor of 6. At its highest, it carried 356,649 entities: buildings, deployables and the world's other contents. Memory use peaked at 10,241 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does YahRly PvE | Raidable Bases | Chill Community | Grave run from?
In Europe YahRly PvE | Raidable Bases | Chill Community | Grave lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.89.57.43:28015.
What build of Rust does YahRly PvE | Raidable Bases | Chill Community | Grave use?
Rust network protocol 2635 and build 168909 on Linux is what YahRly PvE | Raidable Bases | Chill Community | Grave runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on YahRly PvE | Raidable Bases | Chill Community | Grave?
91 players, on average, was the busiest crowd at its recent wipes. 3 hours after the latest wipe, the crowd peaked.
How often does YahRly PvE | Raidable Bases | Chill Community | Grave wipe, and on which days?
The force wipe is the only wipe YahRly PvE | Raidable Bases | Chill Community | Grave takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 3 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on YahRly PvE | Raidable Bases | Chill Community | Grave mean?
Tags published by YahRly PvE | Raidable Bases | Chill Community | Grave and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does YahRly PvE | Raidable Bases | Chill Community | Grave appear?
These Rust Server Trends lists include YahRly PvE | Raidable Bases | Chill Community | Grave: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
How to join
How do you connect to YahRly PvE | Raidable Bases | Chill Community | Grave?
To join, enter client.connect 51.89.57.43:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://yahrly.com/connect.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
