Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h23 48 h

Station FR-2050 · recording

[EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases

Online 51.75.240.3:28015 checked 2h ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
3/ 60
5% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 12
Rank
#2,050
top 9%
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station FR-2050 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 60 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Tue 21:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M1.0rising 10 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
45/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
34/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
30/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
32/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
35/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
39/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The procedural map on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases is size 4,250 with seed 1760108465, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name discord.heatline.gg.

Which settings and rules apply on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

No gather rate appears in the name of [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

At this moment, [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases records 3 players across 60 slots. Across seven days this server recorded an average of 2 players and a peak of 12. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 8 players.

How does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases rank against other Rust servers?

Over the last seven days, [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases recorded enough player hours to reach #2,050 worldwide, placing it in the top 9% of all ranked servers.

Operator and location

How reliably does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases stay online?

Right now, you can reach [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases. Going by the uptime figure it reports, it restarted about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases perform under load?

Its average server fps over the last 48 hours was 126, and it never dropped below 87. At its highest, it carried 161,282 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,273 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases run from?

Its region code is fra and its name points to Europe, but [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.75.240.3:28015.

What build of Rust does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases use?

On Linux, [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The recent wipes averaged a busiest count of 10 players. 23 hours into the latest wipe, the crowd reached its peak.

How often does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases wipe, and on which days?

At the force wipe each month [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 1 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases mean?

The game's server browser reads the tags [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases publishes: gmrust (Game mode): You'll find standard Rust survival here; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rfra (Region code): You'll see it listed with the region code fra; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases appear?

You will find [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

You can connect by pressing F1 in Rust and typing client.connect 51.75.240.3:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://heatline.gg.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$rfra,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp60
Max players The server has 60 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rfra
Region code You'll see it listed with the region code fra.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.