Station FR-2050 · recording
[EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases
Online 51.75.240.3:28015 checked 2h ago
- Players now
- 3/ 60
- 5% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 12
- Rank
- #2,050
- top 9%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 60 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −3into Tue 21:00 UTC
- Peak · 48 h
- 8most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | M1.0▲rising | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?
The procedural map on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases is size 4,250 with seed 1760108465, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name discord.heatline.gg.
Which settings and rules apply on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?
No gather rate appears in the name of [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?
At this moment, [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases records 3 players across 60 slots. Across seven days this server recorded an average of 2 players and a peak of 12. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 8 players.
How does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases rank against other Rust servers?
Over the last seven days, [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases recorded enough player hours to reach #2,050 worldwide, placing it in the top 9% of all ranked servers.
Operator and location
How reliably does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases stay online?
Right now, you can reach [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases. Going by the uptime figure it reports, it restarted about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases perform under load?
Its average server fps over the last 48 hours was 126, and it never dropped below 87. At its highest, it carried 161,282 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,273 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases run from?
Its region code is fra and its name points to Europe, but [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.75.240.3:28015.
What build of Rust does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases use?
On Linux, [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?
The recent wipes averaged a busiest count of 10 players. 23 hours into the latest wipe, the crowd reached its peak.
How often does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases wipe, and on which days?
At the force wipe each month [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 1 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases mean?
The game's server browser reads the tags [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases publishes: gmrust (Game mode): You'll find standard Rust survival here; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rfra (Region code): You'll see it listed with the region code fra; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases appear?
You will find [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?
You can connect by pressing F1 in Rust and typing client.connect 51.75.240.3:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://heatline.gg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
