Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,615 Active3,861 Wipes · 3 h535 48 h

Station EU-15849 · no signal

devloped rust server

Offline EU 51.195.63.11:20520 checked 18d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,849
top 72% · #2566 in EU
Last wipe
45d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15849 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 14 Sep, 10:55 UTC45d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average
45/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
39/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 28 on average
54/ 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
76/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 24 on average
49/ 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
22/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on devloped rust server?

The procedural map on devloped rust server is size 1,000 with seed 12345, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on devloped rust server?

The name of devloped rust server gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on devloped rust server?

No players are recorded on devloped rust server at this moment; it is offline, and the last sighting was 18 days 20 hours ago.

How does devloped rust server rank against other Rust servers?

devloped rust server is #2,566 in Europe and #15,849 worldwide on the past week's player hours, within the top 72% of ranked servers.

Server facts

How reliably does devloped rust server stay online?

As recorded now, devloped rust server is not reachable, the last contact having been 18 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does devloped rust server run from?

In Europe devloped rust server lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.195.63.11:20520.

Which Rust version is devloped rust server running?

Rust network protocol 2633 and build 163794 on Linux is what devloped rust server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on devloped rust server?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does devloped rust server wipe, and on which days?

Once a month devloped rust server wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 45 days 9 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on devloped rust server mean?

Tags published by devloped rust server and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does devloped rust server appear?

The Rust Server Trends lists that take in devloped rust server are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to devloped rust server?

To join, enter client.connect 51.195.63.11:20520 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://hosting.alkad.org/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,EU,^p,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.