Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players91,534 Active3,854 Wipes · 3 h380 48 h

Station OC-15993 · no signal

UNCS R US

Offline OC 51.161.219.251:28030 checked 26d ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,993
top 70% · #194 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-15993 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
7.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago M0.0steady 0 – running 0
Sun 20 Sep, 07:58 UTC39d ago M0.0rising 6 halved by day 3 11.4 days 5
Wed 16 Sep, 15:03 UTC43d ago M0.9rising 8 held half 3.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 27 on average
11/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
6/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
5/ 250
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average
1/ 75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
3/ 500
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on UNCS R US?

The procedural map on UNCS R US is size 3,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on UNCS R US?

You will find no gather rate in the name of UNCS R US. Up to 16 players can be in a group. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on UNCS R US right now?

A reading taken now finds UNCS R US offline; the most recent activity was 26 days 6 hours ago.

How does UNCS R US rank against other Rust servers?

The last seven days of player hours place UNCS R US at #15,993, in the top 70% of all ranked servers and #194 in Oceania.

Server facts

How reliably does UNCS R US stay online?

No contact with UNCS R US right now, and the last recorded contact was 26 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is UNCS R US hosted?

In Oceania UNCS R US lists itself, with the tag OC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 51.161.219.251:28030.

Which Rust version is UNCS R US running?

On Linux, UNCS R US runs Rust network protocol 2634 and build 166494. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on UNCS R US?

5 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does UNCS R US wipe, and on which days?

Once a month UNCS R US wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 21 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on UNCS R US mean?

The game's server browser reads the tags UNCS R US publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts16 (Group limit): Teams are capped at 16 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does UNCS R US appear?

You will find UNCS R US on the following Rust Server Trends lists: Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to UNCS R US?

Enter client.connect 51.161.219.251:28030 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,gmrust,cs166494,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts16
Group limit Teams are capped at 16 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.