Station OC-15317 · no signal
(AUS)LostLands 3x
Offline OC 51.161.198.101:28040 checked 11d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,317
- top 70% · #186 in OC
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
- usual gap
- 0.5 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 05:52 UTC27d ago | M0.6▲rising | 4 | – | running | 0 | |
| Thu 1 Oct, 18:02 UTC FW27d ago | M0.6▲rising | 4 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on (AUS)LostLands 3x?
Generated by the game, the map on (AUS)LostLands 3x is procedural, size 4,096 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on (AUS)LostLands 3x?
Going by its name, (AUS)LostLands 3x runs 3x gather. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on (AUS)LostLands 3x?
A reading taken now finds (AUS)LostLands 3x offline; the most recent activity was 11 days 7 hours ago.
How does (AUS)LostLands 3x rank against other Rust servers?
For player hours across the last seven days, (AUS)LostLands 3x takes #15,317 overall and #186 in Oceania, inside the top 70% of all ranked servers.
Server details
How reliably does (AUS)LostLands 3x stay online?
As recorded now, (AUS)LostLands 3x is not reachable, the last contact having been 11 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is (AUS)LostLands 3x hosted?
With its OC tag, (AUS)LostLands 3x lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.161.198.101:28040 is the address it uses.
Which Rust version is (AUS)LostLands 3x running?
Rust network protocol 2634 and build 167781 on Linux is what (AUS)LostLands 3x runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on (AUS)LostLands 3x?
On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 18 hours after the wipe.
On what timetable does (AUS)LostLands 3x run its wipes?
At the force wipe each month (AUS)LostLands 3x wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 6 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on (AUS)LostLands 3x mean?
The game's server browser reads the tags (AUS)LostLands 3x publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does (AUS)LostLands 3x appear?
The Rust Server Trends lists that take in (AUS)LostLands 3x are: 3x Rust servers, by live population, Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Join the server
What steps get you onto (AUS)LostLands 3x?
Enter client.connect 51.161.198.101:28040 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/UmRJhB66mR.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
