Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players53,885 Active3,236 Wipes · 3 h139 48 h

Station OC-3028 · recording

[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)

Online OC 51.161.194.40:28015 checked 11m ago

2x monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 7
Rank
#3,028
top 14% · #83 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-3028 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 07:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246811:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 39% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
15players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:42 UTC FW27d ago M1.2rising 15 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Monthly OC · groups of 16+ · 2x · monthly · 8 on average
58/ 75
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average
7/ 75
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 8 on average
98/ 125
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 6 on average
6/ 100
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded OC · groups of 8+ · 3x · monthly · 2 on average
2/ 50
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) runs a procedural map of size 4,250 with seed 1134007426, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

Its name points to a gather rate of 2x on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly). Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

At this moment, [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) records 0 players across 100 slots. Across seven days this server recorded an average of 1 players and a peak of 7. The last 48 hours show their highest activity at 06:00 UTC, averaging 4 players.

How does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) rank against other Rust servers?

The last seven days of player hours place [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) at #3,028, in the top 14% of all ranked servers and #83 in Oceania.

Server details

How reliably does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) stay online?

Right now, you can reach [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly). The uptime it reports puts its last restart about 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) hold a steady tick rate?

The 48-hour average is 75 server fps; 29 is the lowest observed. At its highest, it carried 121,587 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,958 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) run from?

The OC tag is how [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.161.194.40:28015.

What build of Rust does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) use?

Rust network protocol 2635 and build 168909 on Linux is what [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

The recent wipes averaged a busiest count of 15 players. The peak on the most recent wipe came 17 hours after the wipe.

How often does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) wipe, and on which days?

At the force wipe each month [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 15 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) mean?

The game's server browser reads the tags [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) appear?

You will find [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) on the following Rust Server Trends lists: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

What steps get you onto [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)?

To join, enter client.connect 51.161.194.40:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustau.vip.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.