Rust Server TrendsSeismic network · station log
Recording Stations11,743 Players54,666 Active3,375 Wipes · 3 h133 48 h

Station OC-1151 · recording

[AU] Winterust - 2x Monthly

Online OC 103.193.81.82:28015 checked 9m ago

2x monthly wipes moddedoxide
Connect
Players now
4/ 75
5% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
7
peak 26
Rank
#1,151
top 5% · #24 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-1151 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 75 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−5into Wed 17:00 UTC
Peak · 48 h
16most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, top 12% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap
6.7 daysbetween real wipes
wipe-day peak
258players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 435, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW27d ago M2.6rising 435 – running 9
Fri 25 Sep, 01:58 UTC33d ago M1.9rising 81 halved by day 5 6.7 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average
0/ 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 7 on average
1/ 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 6 on average
3/ 100
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded OC · groups of 8+ · 3x · monthly · 3 on average
0/ 50
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average
2/ 50
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU] Winterust - 2x Monthly?

The procedural map on [AU] Winterust - 2x Monthly is size 4,500 with seed 4639, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is The Official Home of Ser Winter.

Which settings and rules apply on [AU] Winterust - 2x Monthly?

Its name points to a gather rate of 2x on [AU] Winterust - 2x Monthly. Up to 16 players can be in a group. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [AU] Winterust - 2x Monthly right now?

At this moment, [AU] Winterust - 2x Monthly records 4 players across 75 slots. Averaged across the last seven days the population was 7 players, reaching a peak of 26. The last 48 hours show their highest activity at 08:00 UTC, averaging 15 players.

How does [AU] Winterust - 2x Monthly rank against other Rust servers?

[AU] Winterust - 2x Monthly is #24 in Oceania and #1,151 worldwide on the past week's player hours, within the top 5% of ranked servers.

Operator and location

How reliably does [AU] Winterust - 2x Monthly stay online?

Right now, you can reach [AU] Winterust - 2x Monthly. Its reported uptime points to a restart about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [AU] Winterust - 2x Monthly perform under load?

The 48-hour average is 30 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 194,647. It reached a ceiling of 6,283 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [AU] Winterust - 2x Monthly run from?

The OC tag is how [AU] Winterust - 2x Monthly lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.193.81.82:28015 is the address it uses.

What build of Rust does [AU] Winterust - 2x Monthly use?

[AU] Winterust - 2x Monthly is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [AU] Winterust - 2x Monthly?

The recent wipes averaged a busiest count of 258 players. 17 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.

How often does [AU] Winterust - 2x Monthly wipe, and on which days?

Once a month [AU] Winterust - 2x Monthly wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 5 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [AU] Winterust - 2x Monthly mean?

Tags published by [AU] Winterust - 2x Monthly and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): 75 slots are available; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania; oxidation (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU] Winterust - 2x Monthly appear?

These Rust Server Trends lists include [AU] Winterust - 2x Monthly: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Who is behind [AU] Winterust - 2x Monthly?

Both [AU] Winterust - 2x Monthly and 7 other servers we track publish a winterust.net hostname, so the same operator most likely runs them.

Connecting

How do you connect to [AU] Winterust - 2x Monthly?

To join, enter client.connect 103.193.81.82:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://winterust.net/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players 75 slots are available.
ts16
Group limit Each team can hold up to 16.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Other

oxidation
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.