Rust Server TrendsSeismic network · station log
Recording Stations11,646 Players42,725 Active3,027 Wipes · 3 h89 48 h

Station OC-238 · recording

[AU] Winterust - 2x Main

Online OC 103.193.81.84:28015 checked 8m ago

2x weekly wipes moddedoxide
Connect
Players now
8/ 75
11% full
Motion · 24 h
M0.4rising
+2 players on the day
7-day average
80
peak 530
Rank
#238
top 1% · #5 in OC
Last wipe
6d ago
weekly schedule
Next wipe
19h
Fri 30 Oct, 03:57 UTC
Seismic record · station OC-238 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
8of 75 slots
Motion · 24 h
M0.4rising+2 players
Sharpest hour
−10into Wed 12:00 UTC
Peak · 48 h
21most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:57 UTC, in 19h. Every Friday at 03:57 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
482players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 19hFri 30 Oct, 03:57 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 7d 19hFri 6 Nov, 03:57 UTC
  4. 14d 19hFri 13 Nov, 03:57 UTC
  5. 21d 19hFri 20 Nov, 03:57 UTC
  6. 28d 19hFri 27 Nov, 03:57 UTC
  7. 35d 10hThu 3 Dec, 19:00 UTCFW
  8. 35d 19hFri 4 Dec, 03:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 03:57 UTC6d ago M2.7rising 530+49 queue – running 56
Fri 16 Oct, 03:57 UTC13d ago M2.6rising 411+47 queue halved by day 2 7 days 31
Fri 9 Oct, 03:57 UTC20d ago M2.7rising 504+47 queue halved by day 1 7 days 51
Fri 2 Oct, 04:10 UTC27d ago M2.4rising 280 halved by day 1 7 days 13
Thu 1 Oct, 18:00 UTC FW27d ago M2.4rising 280 – 0.4 days 1
Fri 25 Sep, 04:57 UTC34d ago M2.8rising 634+46 queue halved by day 1 6.5 days 70
Fri 18 Sep, 04:57 UTC41d ago M2.7rising 564+47 queue halved by day 2 7 days 9

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · weekly · 2 on average
1/ 100
23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY OC · groups of 8+ · 3x · weekly · 2 on average
0/ 100
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 2 on average
1/ 50
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average
2/ 100
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average
1/ 40
Rustafied.com - AU Main OC · groups of 16+ · weekly · 144 on average
630/ 650
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU] Winterust - 2x Main?

[AU] Winterust - 2x Main runs a procedural map of size 4,500 with seed 4632, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named The Official Home of Ser Winter.

Which settings and rules apply on [AU] Winterust - 2x Main?

Going by its name, [AU] Winterust - 2x Main runs 2x gather. 10 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [AU] Winterust - 2x Main right now?

8 of the 75 slots on [AU] Winterust - 2x Main are filled right now. The seven-day average is 80 players, with a peak of 530. The busiest point in the last 48 hours came at 09:00 UTC, averaging 20 players.

How does [AU] Winterust - 2x Main rank against other Rust servers?

For player hours across the last seven days, [AU] Winterust - 2x Main takes #238 overall and #5 in Oceania, inside the top 1% of all ranked servers.

Server facts

How reliably does [AU] Winterust - 2x Main stay online?

[AU] Winterust - 2x Main is up at the moment. Going by the uptime figure it reports, it restarted about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [AU] Winterust - 2x Main hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 157,290 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,672 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [AU] Winterust - 2x Main run from?

The OC tag is how [AU] Winterust - 2x Main lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.193.81.84:28015 is the address it uses.

Which Rust version is [AU] Winterust - 2x Main running?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Winterust - 2x Main runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [AU] Winterust - 2x Main?

The recent wipes averaged a busiest count of 482 players. 6 hours after the latest wipe the crowd peaked, with 49 waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does [AU] Winterust - 2x Main wipe, and on which days?

The wipe rhythm at [AU] Winterust - 2x Main is every Friday at 03:57 UTC. The date of its next wipe is Friday 30 October at 03:57 UTC. The present world dates from 6 days 4 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [AU] Winterust - 2x Main mean?

The game's server browser reads the tags [AU] Winterust - 2x Main publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Oceania is the region it's listed under in the browser; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU] Winterust - 2x Main appear?

These Rust Server Trends lists include [AU] Winterust - 2x Main: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Who is behind [AU] Winterust - 2x Main?

Both [AU] Winterust - 2x Main and 7 other servers we track publish a winterust.net hostname, so the same operator most likely runs them.

Connecting

What steps get you onto [AU] Winterust - 2x Main?

Enter client.connect 103.193.81.84:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://winterust.net/.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are available.
ts10
Group limit The team limit is 10.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Other

oxidation
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.