Station OC-238 · recording
[AU] Winterust - 2x Main
Online OC 103.193.81.84:28015 checked 8m ago
- Players now
- 8/ 75
- 11% full
- Motion · 24 h
- M0.4▲rising
- +2 players on the day
- 7-day average
- 80
- peak 530
- Rank
- #238
- top 1% · #5 in OC
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 19h
- Fri 30 Oct, 03:57 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 8of 75 slots
- Motion · 24 h
- M0.4▲rising+2 players
- Sharpest hour
- −10into Wed 12:00 UTC
- Peak · 48 h
- 21most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 03:57 UTC, in 19h. Every Friday at 03:57 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 482players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 19hFri 30 Oct, 03:57 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 7d 19hFri 6 Nov, 03:57 UTC
- 14d 19hFri 13 Nov, 03:57 UTC
- 21d 19hFri 20 Nov, 03:57 UTC
- 28d 19hFri 27 Nov, 03:57 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 35d 19hFri 4 Dec, 03:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 03:57 UTC6d ago | M2.7▲rising | 530+49 queue | – | running | 56 | |
| Fri 16 Oct, 03:57 UTC13d ago | M2.6▲rising | 411+47 queue | halved by day 2 | 7 days | 31 | |
| Fri 9 Oct, 03:57 UTC20d ago | M2.7▲rising | 504+47 queue | halved by day 1 | 7 days | 51 | |
| Fri 2 Oct, 04:10 UTC27d ago | M2.4▲rising | 280 | halved by day 1 | 7 days | 13 | |
| Thu 1 Oct, 18:00 UTC FW27d ago | M2.4▲rising | 280 | – | 0.4 days | 1 | |
| Fri 25 Sep, 04:57 UTC34d ago | M2.8▲rising | 634+46 queue | halved by day 1 | 6.5 days | 70 | |
| Fri 18 Sep, 04:57 UTC41d ago | M2.7▲rising | 564+47 queue | halved by day 2 | 7 days | 9 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] Winterust - 2x Main?
[AU] Winterust - 2x Main runs a procedural map of size 4,500 with seed 4632, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named The Official Home of Ser Winter.
Which settings and rules apply on [AU] Winterust - 2x Main?
Going by its name, [AU] Winterust - 2x Main runs 2x gather. 10 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [AU] Winterust - 2x Main right now?
8 of the 75 slots on [AU] Winterust - 2x Main are filled right now. The seven-day average is 80 players, with a peak of 530. The busiest point in the last 48 hours came at 09:00 UTC, averaging 20 players.
How does [AU] Winterust - 2x Main rank against other Rust servers?
For player hours across the last seven days, [AU] Winterust - 2x Main takes #238 overall and #5 in Oceania, inside the top 1% of all ranked servers.
Server facts
How reliably does [AU] Winterust - 2x Main stay online?
[AU] Winterust - 2x Main is up at the moment. Going by the uptime figure it reports, it restarted about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does [AU] Winterust - 2x Main hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 157,290 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,672 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [AU] Winterust - 2x Main run from?
The OC tag is how [AU] Winterust - 2x Main lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.193.81.84:28015 is the address it uses.
Which Rust version is [AU] Winterust - 2x Main running?
Rust network protocol 2635 and build 168909 on Linux is what [AU] Winterust - 2x Main runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [AU] Winterust - 2x Main?
The recent wipes averaged a busiest count of 482 players. 6 hours after the latest wipe the crowd peaked, with 49 waiting in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does [AU] Winterust - 2x Main wipe, and on which days?
The wipe rhythm at [AU] Winterust - 2x Main is every Friday at 03:57 UTC. The date of its next wipe is Friday 30 October at 03:57 UTC. The present world dates from 6 days 4 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on [AU] Winterust - 2x Main mean?
The game's server browser reads the tags [AU] Winterust - 2x Main publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Oceania is the region it's listed under in the browser; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU] Winterust - 2x Main appear?
These Rust Server Trends lists include [AU] Winterust - 2x Main: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Who is behind [AU] Winterust - 2x Main?
Both [AU] Winterust - 2x Main and 7 other servers we track publish a winterust.net hostname, so the same operator most likely runs them.
Connecting
What steps get you onto [AU] Winterust - 2x Main?
Enter client.connect 103.193.81.84:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://winterust.net/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
