Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h83 48 h

Station OC-2589 · recording

Rust Perth | 2x | Fortnightly | Convoys |

Online OC 45.121.208.22:49015 checked 1h ago

2x biweekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 13
Rank
#2,589
top 12% · #71 in OC
Last wipe
12d ago
biweekly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-2589 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 11:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
50%else halves by day 11

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 15d 0hThu 12 Nov, 19:01 UTC
  3. 36d 0hThu 3 Dec, 19:00 UTCFW
  4. 43d 0hThu 10 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC12d ago M0.6rising 4 – running 0
Thu 1 Oct, 19:01 UTC FW26d ago M0.7rising 5 halved by day 11 14 days 0
Thu 17 Sep, 19:01 UTC40d ago M0.6rising 4 held half 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average
1/ 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 62 on average
25/ 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 6 on average
0/ 150
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) OC · groups of 8+ · 2x · monthly · 1 on average
0/ 100
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average
35/ 150
Rustoria.co - AU Premium OC · groups of 16+ · biweekly · 28 on average
12/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Perth | 2x | Fortnightly | Convoys |?

Generated by the game, the map on Rust Perth | 2x | Fortnightly | Convoys | is procedural, size 3,750 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on Rust Perth | 2x | Fortnightly | Convoys |?

Its name points to a gather rate of 2x on Rust Perth | 2x | Fortnightly | Convoys |. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Rust Perth | 2x | Fortnightly | Convoys |?

A reading taken now shows 0 players on Rust Perth | 2x | Fortnightly | Convoys |, which has 50 slots. The seven-day average is 1 players, with a peak of 13. The busiest point in the last 48 hours came at 07:00 UTC, averaging 4 players.

How does Rust Perth | 2x | Fortnightly | Convoys | rank against other Rust servers?

The last seven days of player hours place Rust Perth | 2x | Fortnightly | Convoys | at #2,589, in the top 12% of all ranked servers and #71 in Oceania.

Operator and location

How reliably does Rust Perth | 2x | Fortnightly | Convoys | stay online?

Right now, you can reach Rust Perth | 2x | Fortnightly | Convoys |. The uptime it reports puts its last restart about 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rust Perth | 2x | Fortnightly | Convoys | perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. The world held up to 84,339 entities at its peak, buildings and deployables included. It reached a ceiling of 2,848 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust Perth | 2x | Fortnightly | Convoys | hosted?

The OC tag is how Rust Perth | 2x | Fortnightly | Convoys | lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 45.121.208.22:49015 is the address it uses.

Which Rust version is Rust Perth | 2x | Fortnightly | Convoys | running?

Rust Perth | 2x | Fortnightly | Convoys | is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Rust Perth | 2x | Fortnightly | Convoys |?

The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 32 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 11 in the wipes where it didn't hold.

How often does Rust Perth | 2x | Fortnightly | Convoys | wipe, and on which days?

every 4 weeks on Thursday at 19:01 UTC is how Rust Perth | 2x | Fortnightly | Convoys | wipes. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 12 days 23 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on Rust Perth | 2x | Fortnightly | Convoys | mean?

The game's server browser reads the tags Rust Perth | 2x | Fortnightly | Convoys | publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Perth | 2x | Fortnightly | Convoys | appear?

These Rust Server Trends lists include Rust Perth | 2x | Fortnightly | Convoys |: 2x Rust servers, listed live, Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to join

What steps get you onto Rust Perth | 2x | Fortnightly | Convoys |?

To join, enter client.connect 45.121.208.22:49015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.