Station OC-1253 · recording
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
Online OC 51.161.200.97:23515 checked 10m ago
- Players now
- 79/ 100
- 79% full
- Motion · 24 h
- M1.6▲rising
- +39 players on the day
- 7-day average
- 6
- peak 86
- Rank
- #1,253
- top 6% · #27 in OC
- Last wipe
- 1d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 79of 100 slots
- Motion · 24 h
- M1.6▲rising+39 players
- Sharpest hour
- +28into Thu 06:00 UTC
- Peak · 48 h
- 86most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 13% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- usual gap
- 26.4 daysbetween real wipes
- wipe-day peak
- 200players, last three wipes
- crowd held
- 0%else halves by day 13
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 200, 17 hours in, with 5 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 04:16 UTC1d ago | – | – | – | – | running | 2 |
| Thu 1 Oct, 17:48 UTC FW27d ago | M2.3▲rising | 200+5 queue | halved by day 13 | 26.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped?
The procedural map on [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped is size 4,250 with seed 1704574028, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Wiped 1 Day ago.
Which settings and rules apply on [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped?
3x gather is what [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped runs, judging by its name. Up to 20 players can be in a group. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped right now?
79 of the 100 slots on [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped are filled right now. Averaged across the last seven days the population was 6 players, reaching a peak of 86. The busiest point in the last 48 hours came at 10:00 UTC, averaging 82 players.
How does [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped rank against other Rust servers?
The last seven days of player hours place [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped at #1,253, in the top 6% of all ranked servers and #27 in Oceania.
Server facts
How reliably does [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped stay online?
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped is up at the moment. Its reported uptime points to a restart about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
Does [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped hold a steady tick rate?
Across the last 48 hours it averaged 68 server fps, with a floor of 61. The world held up to 111,246 entities at its peak, buildings and deployables included. Memory use peaked at 4,393 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped run from?
The OC tag is how [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.161.200.97:23515 is the address it uses.
What build of Rust does [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped use?
On Windows, [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped?
200 players, on average, was the busiest crowd at its recent wipes. 17 hours after the latest wipe the crowd peaked, with 5 waiting in the queue. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 13 it fell below half in the wipes where it didn't hold.
How often does [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped wipe, and on which days?
The force wipe is the only wipe [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped mean?
The game's server browser reads the tags [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts20 (Group limit): Teams are capped at 20 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped appear?
The Rust Server Trends lists that take in [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped are: 3x Rust servers, by live population, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 50.
Who is behind [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped?
One operator most likely runs these: [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped and 51 other servers we track, all publishing a ashrust.net hostname.
Connecting
How do you connect to [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped?
Enter client.connect 51.161.200.97:23515 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://ashrust.net/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
