Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,808 Active2,943 Wipes · 3 h91 48 h

Station XX-15491 · no signal

[AU] RustRelaxed Monthly / friendly / chill

Offline 51.161.145.149:28015 checked 38d ago

monthly wipes vanilla
Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
51d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15491 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long OC · groups of 16+ · monthly · 31 on average
14/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
6/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
4/ 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
3/ 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average
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[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average
3/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [AU] RustRelaxed Monthly / friendly / chill?

Generated by the game, the map on [AU] RustRelaxed Monthly / friendly / chill is procedural, size 3,500 with seed 613060553. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [AU] RustRelaxed Monthly / friendly / chill?

The name of [AU] RustRelaxed Monthly / friendly / chill gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [AU] RustRelaxed Monthly / friendly / chill right now?

[AU] RustRelaxed Monthly / friendly / chill is not responding at this moment and is offline, last seen 38 days 21 hours ago.

How does [AU] RustRelaxed Monthly / friendly / chill rank against other Rust servers?

The last seven days of player hours place [AU] RustRelaxed Monthly / friendly / chill at #15,491, in the top 69% of all ranked servers.

Operator and location

How reliably does [AU] RustRelaxed Monthly / friendly / chill stay online?

No contact with [AU] RustRelaxed Monthly / friendly / chill right now, and the last recorded contact was 38 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does [AU] RustRelaxed Monthly / friendly / chill run from?

The name of [AU] RustRelaxed Monthly / friendly / chill points to Oceania, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.161.145.149:28015 is the address it uses.

What build of Rust does [AU] RustRelaxed Monthly / friendly / chill use?

On Linux, [AU] RustRelaxed Monthly / friendly / chill runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does [AU] RustRelaxed Monthly / friendly / chill run its wipes?

An estimate from the force wipe gives [AU] RustRelaxed Monthly / friendly / chill's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 51 days 16 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [AU] RustRelaxed Monthly / friendly / chill mean?

The game's server browser reads the tags [AU] RustRelaxed Monthly / friendly / chill publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [AU] RustRelaxed Monthly / friendly / chill appear?

These Rust Server Trends lists include [AU] RustRelaxed Monthly / friendly / chill: Oceania Rust servers, live, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto [AU] RustRelaxed Monthly / friendly / chill?

You can connect by pressing F1 in Rust and typing client.connect 51.161.145.149:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/FBzTu6gZK.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^m,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.