Rust Server TrendsSeismic network · station log
Recording Stations11,703 Players49,472 Active2,998 Wipes · 3 h104 48 h

Station XX-15670 · no signal

我的本地 Rust|单人 PvE

Offline 50.7.253.42:28015 checked 35d ago

moddedcarbonpve
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,670
top 71%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15670 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
32/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
35/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average
30/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average
17/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
10/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
0/ 88
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 我的本地 Rust|单人 PvE?

The map on 我的本地 Rust|单人 PvE is procedural, produced by the game.

Which settings and rules apply on 我的本地 Rust|单人 PvE?

No gather rate appears in the name of 我的本地 Rust|单人 PvE. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on 我的本地 Rust|单人 PvE right now?

我的本地 Rust|单人 PvE is not responding at this moment and is offline, last seen 35 days 13 hours ago.

How does 我的本地 Rust|单人 PvE rank against other Rust servers?

The last seven days of player hours place 我的本地 Rust|单人 PvE at #15,670, in the top 71% of all ranked servers.

Operator and location

How reliably does 我的本地 Rust|单人 PvE stay online?

我的本地 Rust|单人 PvE is down at the moment; the last recorded contact was 35 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does 我的本地 Rust|单人 PvE run from?

The name of 我的本地 Rust|单人 PvE points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 50.7.253.42:28015 is the address it uses.

What build of Rust does 我的本地 Rust|单人 PvE use?

Rust network protocol 2633 and build 165217 on Windows is what 我的本地 Rust|单人 PvE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does 我的本地 Rust|单人 PvE run its wipes?

Too few wipes of 我的本地 Rust|单人 PvE are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 39 days 7 hours is how long the current world has been running.

Tags

What do the server tags on 我的本地 Rust|单人 PvE mean?

These are the tags 我的本地 Rust|单人 PvE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 我的本地 Rust|单人 PvE appear?

These Rust Server Trends lists include 我的本地 Rust|单人 PvE: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to 我的本地 Rust|单人 PvE?

Enter client.connect 50.7.253.42:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.