Station EU-15196 · recording
[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |
Online EU 5.9.28.5:28025 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,196
- top 68% · #2554 in EU
- Last wipe
- 21d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- usual gap
- 4.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 2
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 20:04 UTC21d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 18:14 UTC FW27d ago | M0.3▲rising | 2 | held half | 6.1 days | 0 | |
| Thu 24 Sep, 00:54 UTC34d ago | M0.6▲rising | 5 | halved by day 3 | 7.7 days | 1 | |
| Sun 20 Sep, 14:40 UTC38d ago | M0.0■steady | 5 | halved by day 1 | 3.4 days | 5 | |
| Fri 18 Sep, 10:11 UTC40d ago | M0.7▲rising | 6 | held half | 2.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
Generated by the game, the map on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is procedural, size 5,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
No gather rate appears in the name of [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
A reading taken now shows 0 players on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
How does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | rank against other Rust servers?
The last seven days of player hours place [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | at #15,196, in the top 68% of all ranked servers and #2,554 in Europe.
Server details
How reliably does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | stay online?
[EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | is up at the moment. Its reported uptime points to a restart about 3 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | hold a steady tick rate?
Its average server fps over the last 48 hours was 5, and it never dropped below 5. The world held up to 144,694 entities at its peak, buildings and deployables included. Memory use peaked at 4,511 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | hosted?
In Europe [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.9.28.5:28025.
What build of Rust does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | use?
Rust network protocol 2635 and build 168909 on Linux is what [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
On average, the busiest point of its recent wipes drew 3 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | run its wipes?
The force wipe is the only wipe [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 21 days 1 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | mean?
The game's server browser reads the tags [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | appear?
You will find [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles | on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto [EU] SimplePVE | Clean UI | True PvE | Balanced AI & Vehicles |?
To join, enter client.connect 5.9.28.5:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
