Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,735 Active2,880 Wipes · 3 h74 48 h

Station XX-14679 · no signal

Rustoria.co - SEA Main Preview Server (Map #2)

Offline 5.223.73.140:28010 checked 7h ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,679
top 66%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14679 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0015:0023:0006:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304007:0015:0023:0006:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct18 Oct21 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 07:04 UTC3d ago M0.0rising 1 – running 0
Wed 14 Oct, 07:48 UTC14d ago M0.0rising 1 – 11 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
56/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
45/ 100
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average
36/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average
29/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
19/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
16/ 88
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rustoria.co - SEA Main Preview Server (Map #2)?

Rustoria.co - SEA Main Preview Server (Map #2) runs a procedural map of size 4,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Rustoria.co - SEA Main Preview Server (Map #2)?

The name of Rustoria.co - SEA Main Preview Server (Map #2) gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Rustoria.co - SEA Main Preview Server (Map #2) right now?

Rustoria.co - SEA Main Preview Server (Map #2) is not responding at this moment and is offline, last seen 7 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Rustoria.co - SEA Main Preview Server (Map #2) rank against other Rust servers?

The last seven days of player hours place Rustoria.co - SEA Main Preview Server (Map #2) at #14,679, in the top 66% of all ranked servers.

Server details

How reliably does Rustoria.co - SEA Main Preview Server (Map #2) stay online?

As recorded now, Rustoria.co - SEA Main Preview Server (Map #2) is not reachable, the last contact having been 7 hours ago. The uptime it reports puts its last restart about 3 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 86, or 51% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.

How well does Rustoria.co - SEA Main Preview Server (Map #2) perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 101,769 entities at its peak, buildings and deployables included. Memory use peaked at 2,716 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rustoria.co - SEA Main Preview Server (Map #2) hosted?

No region tag comes from Rustoria.co - SEA Main Preview Server (Map #2), though the name points to Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.223.73.140:28010 is the address it uses.

What build of Rust does Rustoria.co - SEA Main Preview Server (Map #2) use?

On Linux, Rustoria.co - SEA Main Preview Server (Map #2) runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rustoria.co - SEA Main Preview Server (Map #2)?

1 players, on average, was the busiest crowd at its recent wipes. 6 hours into the latest wipe, the crowd reached its peak.

On what timetable does Rustoria.co - SEA Main Preview Server (Map #2) run its wipes?

Too few wipes of Rustoria.co - SEA Main Preview Server (Map #2) are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 19 hours.

Server tags

What do the server tags on Rustoria.co - SEA Main Preview Server (Map #2) mean?

The game's server browser reads the tags Rustoria.co - SEA Main Preview Server (Map #2) publishes: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): You can design and practise bases; creative (Creative): Build freely in sandbox mode, with no gathering; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustoria.co - SEA Main Preview Server (Map #2) appear?

The Rust Server Trends lists that take in Rustoria.co - SEA Main Preview Server (Map #2) are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto Rustoria.co - SEA Main Preview Server (Map #2)?

Enter client.connect 5.223.73.140:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.
builds
Build server You can design and practise bases.
creative
Creative Build freely in sandbox mode, with no gathering.
training
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.