Rust Server TrendsSeismic network · station log
Recording Stations11,672 Players34,284 Active2,842 Wipes · 3 h85 48 h

Station XX-16084 · no signal

Rustoria.co - US Long Preview Server (Map #4)

Offline 49.13.234.58:28010 checked 27d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 09:41 UTC27d ago M0.0steady 0 – running 0
Tue 29 Sep, 20:37 UTC29d ago M0.0steady 0 – 1.5 days 0
Tue 29 Sep, 08:21 UTC29d ago M0.0steady 0 – 0.5 days 0
Tue 29 Sep, 00:58 UTC30d ago M0.0steady 0 – 0.3 days 0
Mon 28 Sep, 15:54 UTC30d ago M0.0steady 0 – 0.4 days 0
Mon 28 Sep, 07:31 UTC30d ago M0.0rising 1 – 0.3 days 0
Sun 27 Sep, 23:31 UTC31d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average
260/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
127/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
57/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
38/ 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average
22/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rustoria.co - US Long Preview Server (Map #4)?

Rustoria.co - US Long Preview Server (Map #4) runs a procedural map of size 4,750 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Rustoria.co - US Long Preview Server (Map #4)?

You will find no gather rate in the name of Rustoria.co - US Long Preview Server (Map #4). At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rustoria.co - US Long Preview Server (Map #4) right now?

No players are recorded on Rustoria.co - US Long Preview Server (Map #4) at this moment; it is offline, and the last sighting was 27 days 9 hours ago.

How does Rustoria.co - US Long Preview Server (Map #4) rank against other Rust servers?

On player hours for the past week, Rustoria.co - US Long Preview Server (Map #4) sits at #16,084, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Rustoria.co - US Long Preview Server (Map #4) stay online?

Rustoria.co - US Long Preview Server (Map #4) is down at the moment; the last recorded contact was 27 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 27 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Rustoria.co - US Long Preview Server (Map #4) hosted?

No region tag comes from Rustoria.co - US Long Preview Server (Map #4), though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 49.13.234.58:28010.

Which Rust version is Rustoria.co - US Long Preview Server (Map #4) running?

On Linux, Rustoria.co - US Long Preview Server (Map #4) runs Rust network protocol 2634 and build 166493. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #4)?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Rustoria.co - US Long Preview Server (Map #4) wipe, and on which days?

There is no next wipe to predict at Rustoria.co - US Long Preview Server (Map #4), since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 13 hours.

Lists and tags

What do the server tags on Rustoria.co - US Long Preview Server (Map #4) mean?

The game's server browser reads the tags Rustoria.co - US Long Preview Server (Map #4) publishes: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166493 (Build): It runs game build 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; builds (Build server): Design and practise your bases here; creative (Creative): Creative sandbox: no gathering, build anything; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Long Preview Server (Map #4) appear?

These Rust Server Trends lists include Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto Rustoria.co - US Long Preview Server (Map #4)?

Enter client.connect 49.13.234.58:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slots: 0.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166493
Build It runs game build 166493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
builds
Build server Design and practise your bases here.
creative
Creative Creative sandbox: no gathering, build anything.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.