Rust Server TrendsSeismic network · station log
Recording Stations11,613 Players44,143 Active3,001 Wipes · 3 h127 48 h

Station XX-14711 · no signal

dogecanfly server

Offline 47.185.176.189:28015 checked 27d ago

moddedoxide
Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,711
top 64%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14711 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | 10/29 10.29 RFN Me NA · groups of 16+ · biweekly · 1 on average
0/ 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
17/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average
2/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
3/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
3/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on dogecanfly server?

dogecanfly server uses a procedural map, which the game generates.

Which settings and rules apply on dogecanfly server?

The name of dogecanfly server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in primitive mode, guns are absent; bows, spears and melee remain. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on dogecanfly server right now?

No players are recorded on dogecanfly server at this moment; it is offline, and the last sighting was 27 days 8 hours ago.

How does dogecanfly server rank against other Rust servers?

The last seven days of player hours place dogecanfly server at #14,711, in the top 64% of all ranked servers.

Server details

How reliably does dogecanfly server stay online?

As recorded now, dogecanfly server is not reachable, the last contact having been 27 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Where in the world is dogecanfly server hosted?

No region is published by dogecanfly server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 47.185.176.189:28015 is the address it uses.

What build of Rust does dogecanfly server use?

On Windows, dogecanfly server runs Rust network protocol 2634 and build 166586. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does dogecanfly server run its wipes?

On record so far are too few of dogecanfly server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 11 hours.

Server tags

What do the server tags on dogecanfly server mean?

These are the tags dogecanfly server publishes for the browser to read: gmprimitive (Game mode): No guns here; it's primitive, with bows, spears and melee only; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does dogecanfly server appear?

You will find dogecanfly server on the following Rust Server Trends lists: Modded Rust servers, tracked live and Primitive Rust servers, live. On the server list, the filters it matches are: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to dogecanfly server?

To join, enter client.connect 47.185.176.189:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode No guns here; it's primitive, with bows, spears and melee only.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.