Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players69,594 Active3,624 Wipes · 3 h187 48 h

Station EU-12973 · no signal

TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]

Offline EU 46.38.106.200:3500 checked 12d ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,973
top 60% · #2433 in EU
Last wipe
12d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-12973 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct9 Oct14 Oct18 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap
4.5 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 16:50 UTC12d ago M0.0rising 1 – running 0
Mon 12 Oct, 18:54 UTC16d ago M0.0falling 0 – – 3.9 days 1
Wed 7 Oct, 16:56 UTC21d ago M0.0rising 2 held half 5.1 days 1
Tue 6 Oct, 10:57 UTC23d ago M0.0steady 1 – 1.2 days 1
Wed 30 Sep, 12:43 UTC29d ago M0.0steady 1 – 5.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
43/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
28/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
21/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average
13/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
30/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
19/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

No gather rate appears in the name of TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] right now?

A reading taken now finds TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] offline; the most recent activity was 12 days 17 hours ago.

How does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] rank against other Rust servers?

The last seven days of player hours place TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] at #12,973, in the top 60% of all ranked servers and #2,433 in Europe.

Server details

How reliably does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] stay online?

No contact with TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] right now, and the last recorded contact was 12 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 30 September 2026 is when Rust Server Trends first recorded it.

Which region does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] run from?

With its EU tag, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.38.106.200:3500.

What build of Rust does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] use?

On Windows, TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

On what timetable does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] run its wipes?

Once a month TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 12 days 20 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] mean?

These are the tags TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT] appear?

These Rust Server Trends lists include TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to join

What steps get you onto TEST RUST Server PvE [RAID/ZOMBIE/PLUGIN/KIT]?

To join, enter client.connect 46.38.106.200:3500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.