Rust Server TrendsSeismic network · station log
Recording Stations11,891 Players102,658 Active3,942 Wipes · 3 h337 48 h

Station XX-16084 · no signal

Rustoria.co - US Long Preview Server (Map #1)

Offline 46.224.3.9:28010 checked 28d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 13:44 UTC28d ago M0.0steady 0 – running 0
Thu 1 Oct, 07:17 UTC28d ago M0.0rising 1 – 0.3 days 0
Wed 30 Sep, 23:13 UTC28d ago M0.0rising 1 – 0.3 days 0
Wed 30 Sep, 17:00 UTC29d ago M0.0rising 1 – 0.3 days 0
Wed 30 Sep, 09:25 UTC29d ago M0.0rising 1 – 0.3 days 0
Wed 30 Sep, 02:30 UTC29d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 20:26 UTC29d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 13:44 UTC30d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 06:46 UTC30d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 00:35 UTC30d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average
182/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 108 on average
67/ 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
29/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
28/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average
73/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rustoria.co - US Long Preview Server (Map #1)?

Generated by the game, the map on Rustoria.co - US Long Preview Server (Map #1) is procedural, size 4,750 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Rustoria.co - US Long Preview Server (Map #1)?

No gather rate appears in the name of Rustoria.co - US Long Preview Server (Map #1). At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rustoria.co - US Long Preview Server (Map #1)?

No players are recorded on Rustoria.co - US Long Preview Server (Map #1) at this moment; it is offline, and the last sighting was 28 days ago.

How does Rustoria.co - US Long Preview Server (Map #1) rank against other Rust servers?

Over the last seven days, Rustoria.co - US Long Preview Server (Map #1) recorded enough player hours to reach #16,084 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Rustoria.co - US Long Preview Server (Map #1) stay online?

No contact with Rustoria.co - US Long Preview Server (Map #1) right now, and the last recorded contact was 28 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 28 September 2026 is when Rust Server Trends first recorded it.

Which region does Rustoria.co - US Long Preview Server (Map #1) run from?

No region tag comes from Rustoria.co - US Long Preview Server (Map #1), though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.224.3.9:28010 is the address it uses.

Which Rust version is Rustoria.co - US Long Preview Server (Map #1) running?

Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - US Long Preview Server (Map #1) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Rustoria.co - US Long Preview Server (Map #1)?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Rustoria.co - US Long Preview Server (Map #1) run its wipes?

No next wipe can be predicted for Rustoria.co - US Long Preview Server (Map #1), which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 28 days 4 hours.

Server tags

What do the server tags on Rustoria.co - US Long Preview Server (Map #1) mean?

These are the tags Rustoria.co - US Long Preview Server (Map #1) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166493 (Build): The game build is 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; builds (Build server): Design and practise your bases here; creative (Creative): Creative sandbox: no gathering, build anything; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Long Preview Server (Map #1) appear?

The Rust Server Trends lists that take in Rustoria.co - US Long Preview Server (Map #1) are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to Rustoria.co - US Long Preview Server (Map #1)?

You can connect by pressing F1 in Rust and typing client.connect 46.224.3.9:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players Slots: 0.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166493
Build The game build is 166493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
builds
Build server Design and practise your bases here.
creative
Creative Creative sandbox: no gathering, build anything.
training
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.