Station XX-15396 · no signal
[GER] Nerux-Network DEV Server
Offline 45.142.182.84:28015 checked 2d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,396
- top 69%
- Last wipe
- 47d ago
- monthly schedule
- Next wipe
- 8d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [GER] Nerux-Network DEV Server?
Generated by the game, the map on [GER] Nerux-Network DEV Server is procedural, size 4,500 with seed 632742688. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is NeruxIsland.
Which settings and rules apply on [GER] Nerux-Network DEV Server?
You will find no gather rate in the name of [GER] Nerux-Network DEV Server. At the game's default, groups can have up to 8 players. It plays in roleplay mode, jobs and towns under roleplay rules. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [GER] Nerux-Network DEV Server right now?
No players are recorded on [GER] Nerux-Network DEV Server at this moment; it is offline, and the last sighting was 2 days 20 hours ago. The population averaged 0 players over the past week.
How does [GER] Nerux-Network DEV Server rank against other Rust servers?
Over the last seven days, [GER] Nerux-Network DEV Server recorded enough player hours to reach #15,396 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does [GER] Nerux-Network DEV Server stay online?
No contact with [GER] Nerux-Network DEV Server right now, and the last recorded contact was 2 days 20 hours ago. 110 of 168 hours in the last 7 full days were up time, 65% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does [GER] Nerux-Network DEV Server run from?
No region tag comes from [GER] Nerux-Network DEV Server, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.142.182.84:28015.
What build of Rust does [GER] Nerux-Network DEV Server use?
Rust network protocol 2633 and build 163493 on Windows is what [GER] Nerux-Network DEV Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does [GER] Nerux-Network DEV Server run its wipes?
From the force wipe the next wipe of [GER] Nerux-Network DEV Server is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 47 days 15 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [GER] Nerux-Network DEV Server mean?
The game's server browser reads the tags [GER] Nerux-Network DEV Server publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): This is a roleplay server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [GER] Nerux-Network DEV Server appear?
The Rust Server Trends lists that take in [GER] Nerux-Network DEV Server are: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto [GER] Nerux-Network DEV Server?
You can connect by pressing F1 in Rust and typing client.connect 45.142.182.84:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
