Rust Server TrendsSeismic network · station log
Recording Stations11,682 Players55,436 Active3,376 Wipes · 3 h99 48 h

Station XX-13746 · no signal

Sword Hoshizora Rust Online?/hoshizorust

Offline 45.140.128.82:11200 checked 20d ago

teams off moddedoxidehardcore
Connect
Players now
1/ 60
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,746
top 62%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13746 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 60 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 08:14 UTC22d ago M0.0steady 1 – running 1
Fri 2 Oct, 04:24 UTC26d ago M0.0rising 3 halved by day 3 4.2 days 2
Tue 15 Sep, 15:31 UTC42d ago M0.0steady 1 held half 16.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average
2/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
0/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
3/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
0/ 50
1/ 100
ShockRust | Blue | NoLimit no group limit · 155 on average
153/ 500
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Sword Hoshizora Rust Online?/hoshizorust?

The procedural map on Sword Hoshizora Rust Online?/hoshizorust is size 4,000, generated by the game. Its map carries the name Custom Map.

Which settings and rules apply on Sword Hoshizora Rust Online?/hoshizorust?

The name of Sword Hoshizora Rust Online?/hoshizorust gives no gather rate. No group limit is published. In hardcore mode, The toughest ruleset Facepunch offers. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Sword Hoshizora Rust Online?/hoshizorust?

A reading taken now finds Sword Hoshizora Rust Online?/hoshizorust offline; the most recent activity was 20 days 23 hours ago.

How does Sword Hoshizora Rust Online?/hoshizorust rank against other Rust servers?

On player hours for the past week, Sword Hoshizora Rust Online?/hoshizorust sits at #13,746, which puts it inside the top 62% of every ranked server.

Server details

How reliably does Sword Hoshizora Rust Online?/hoshizorust stay online?

As recorded now, Sword Hoshizora Rust Online?/hoshizorust is not reachable, the last contact having been 20 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Sword Hoshizora Rust Online?/hoshizorust hosted?

A region is not published by Sword Hoshizora Rust Online?/hoshizorust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.140.128.82:11200 is the address it uses.

Which Rust version is Sword Hoshizora Rust Online?/hoshizorust running?

Sword Hoshizora Rust Online?/hoshizorust is running Rust network protocol 2634 and build 167058 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Sword Hoshizora Rust Online?/hoshizorust?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 8 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

On what timetable does Sword Hoshizora Rust Online?/hoshizorust run its wipes?

There is no next wipe to predict at Sword Hoshizora Rust Online?/hoshizorust, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 2 hours.

Lists and tags

What do the server tags on Sword Hoshizora Rust Online?/hoshizorust mean?

Tags published by Sword Hoshizora Rust Online?/hoshizorust and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp60 (Max players): Slots: 60; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Sword Hoshizora Rust Online?/hoshizorust appear?

You will find Sword Hoshizora Rust Online?/hoshizorust on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Join the server

How do you connect to Sword Hoshizora Rust Online?/hoshizorust?

Enter client.connect 45.140.128.82:11200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://x.com/hoshizorust.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmhardcore,cs167058,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp60
Max players Slots: 60.
ts0
Group limit Team play is turned off.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.