Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players71,182 Active3,639 Wipes · 3 h205 48 h

Station EA-897 · recording

[起源]pve丨新型可成长武器丨永不删档

Online EA 45.125.45.164:49615 checked 6m ago

moddedoxidepve
Connect
Players now
14/ 100
14% full
Motion · 24 h
M0.2rising
+1 players on the day
7-day average
11
peak 18
Rank
#897
top 4% · #81 in EA
Last wipe
27d ago
no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-897 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
14of 100 slots
Motion · 24 h
M0.2rising+1 players
Sharpest hour
−6into Wed 22:00 UTC
Peak · 48 h
16most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 15% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW27d ago M0.8rising 10 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
103/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
6/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
42/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average
68/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
28/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
22/ 88
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [起源]pve丨新型可成长武器丨永不删档?

[起源]pve丨新型可成长武器丨永不删档 runs a procedural map of size 4,500 with seed 1586544950, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [起源]pve丨新型可成长武器丨永不删档?

You will find no gather rate in the name of [起源]pve丨新型可成长武器丨永不删档. The group limit is 50 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [起源]pve丨新型可成长武器丨永不删档 right now?

At this moment, [起源]pve丨新型可成长武器丨永不删档 records 14 players across 100 slots. Averaged across the last seven days the population was 11 players, reaching a peak of 18. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 16 players.

How does [起源]pve丨新型可成长武器丨永不删档 rank against other Rust servers?

The last seven days of player hours place [起源]pve丨新型可成长武器丨永不删档 at #897, in the top 4% of all ranked servers and #81 in Asia.

Server facts

How reliably does [起源]pve丨新型可成长武器丨永不删档 stay online?

As recorded now, [起源]pve丨新型可成长武器丨永不删档 is running. Its reported uptime points to a restart about 13 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [起源]pve丨新型可成长武器丨永不删档 perform under load?

Its average server fps over the last 48 hours was 57, and it never dropped below 11. Buildings, deployables and all the rest of the world's entities brought it to a high of 411,503. Its highest memory use was 11,630 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [起源]pve丨新型可成长武器丨永不删档 run from?

The EA tag is how [起源]pve丨新型可成长武器丨永不删档 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 45.125.45.164:49615.

Which Rust version is [起源]pve丨新型可成长武器丨永不删档 running?

[起源]pve丨新型可成长武器丨永不删档 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [起源]pve丨新型可成长武器丨永不删档?

On average, the busiest point of its recent wipes drew 10 players. The peak on the most recent wipe came 43 hours after the wipe.

On what timetable does [起源]pve丨新型可成长武器丨永不删档 run its wipes?

At the force wipe each month [起源]pve丨新型可成长武器丨永不删档 wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 16 hours.

Lists and tags

What do the server tags on [起源]pve丨新型可成长武器丨永不删档 mean?

The game's server browser reads the tags [起源]pve丨新型可成长武器丨永不删档 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts50 (Group limit): Teams are capped at 50 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [起源]pve丨新型可成长武器丨永不删档 appear?

You will find [起源]pve丨新型可成长武器丨永不删档 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

How to join

What steps get you onto [起源]pve丨新型可成长武器丨永不删档?

Enter client.connect 45.125.45.164:49615 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts50
Group limit Teams are capped at 50 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.