Rust Server TrendsSeismic network · station log
Recording Stations11,761 Players76,398 Active3,723 Wipes · 3 h136 48 h

Station XX-15432 · recording

[AU]Rustentatious | | No Decay | Mods |

Online 45.121.208.27:49015 checked 10m ago

monthly wipes moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
26d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 33 on average
20/ 100
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average
10/ 250
[AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average
6/ 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average
4/ 500
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU]Rustentatious | | No Decay | Mods |?

The procedural map on [AU]Rustentatious | | No Decay | Mods | is size 3,000 with seed 1113071, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [AU]Rustentatious | | No Decay | Mods |?

No gather rate appears in the name of [AU]Rustentatious | | No Decay | Mods |. Groups hold up to 8 players, which is the default for the game. roleplay is the game mode, roleplay rules with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [AU]Rustentatious | | No Decay | Mods |?

At this moment, [AU]Rustentatious | | No Decay | Mods | records 0 players across 20 slots. Averaged across the last seven days, the population was 0 players.

How does [AU]Rustentatious | | No Decay | Mods | rank against other Rust servers?

Over the last seven days, [AU]Rustentatious | | No Decay | Mods | recorded enough player hours to reach #15,432 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does [AU]Rustentatious | | No Decay | Mods | stay online?

Right now, you can reach [AU]Rustentatious | | No Decay | Mods |. The uptime it reports puts its last restart about 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [AU]Rustentatious | | No Decay | Mods | perform under load?

The 48-hour average is 30 server fps; 30 is the lowest observed. At its highest, it carried 47,730 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,738 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [AU]Rustentatious | | No Decay | Mods | hosted?

Its name points to Oceania, but [AU]Rustentatious | | No Decay | Mods | publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.121.208.27:49015 is the address it uses.

Which Rust version is [AU]Rustentatious | | No Decay | Mods | running?

On Windows, [AU]Rustentatious | | No Decay | Mods | runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does [AU]Rustentatious | | No Decay | Mods | run its wipes?

An estimate from the force wipe gives [AU]Rustentatious | | No Decay | Mods |'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 14 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [AU]Rustentatious | | No Decay | Mods | mean?

Tags published by [AU]Rustentatious | | No Decay | Mods | and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU]Rustentatious | | No Decay | Mods | appear?

These Rust Server Trends lists include [AU]Rustentatious | | No Decay | Mods |: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust roleplay server trends. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to [AU]Rustentatious | | No Decay | Mods |?

Enter client.connect 45.121.208.27:49015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptsw,$r?,v2634,^m,^r,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players Slots: 20.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptsw
Networking You'll see 'sw' as the network layer.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.