Station XX-15432 · recording
[AU]Rustentatious | | No Decay | Mods |
Online 45.121.208.27:49015 checked 10m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU]Rustentatious | | No Decay | Mods |?
The procedural map on [AU]Rustentatious | | No Decay | Mods | is size 3,000 with seed 1113071, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [AU]Rustentatious | | No Decay | Mods |?
No gather rate appears in the name of [AU]Rustentatious | | No Decay | Mods |. Groups hold up to 8 players, which is the default for the game. roleplay is the game mode, roleplay rules with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [AU]Rustentatious | | No Decay | Mods |?
At this moment, [AU]Rustentatious | | No Decay | Mods | records 0 players across 20 slots. Averaged across the last seven days, the population was 0 players.
How does [AU]Rustentatious | | No Decay | Mods | rank against other Rust servers?
Over the last seven days, [AU]Rustentatious | | No Decay | Mods | recorded enough player hours to reach #15,432 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does [AU]Rustentatious | | No Decay | Mods | stay online?
Right now, you can reach [AU]Rustentatious | | No Decay | Mods |. The uptime it reports puts its last restart about 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [AU]Rustentatious | | No Decay | Mods | perform under load?
The 48-hour average is 30 server fps; 30 is the lowest observed. At its highest, it carried 47,730 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,738 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [AU]Rustentatious | | No Decay | Mods | hosted?
Its name points to Oceania, but [AU]Rustentatious | | No Decay | Mods | publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.121.208.27:49015 is the address it uses.
Which Rust version is [AU]Rustentatious | | No Decay | Mods | running?
On Windows, [AU]Rustentatious | | No Decay | Mods | runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does [AU]Rustentatious | | No Decay | Mods | run its wipes?
An estimate from the force wipe gives [AU]Rustentatious | | No Decay | Mods |'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 14 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [AU]Rustentatious | | No Decay | Mods | mean?
Tags published by [AU]Rustentatious | | No Decay | Mods | and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU]Rustentatious | | No Decay | Mods | appear?
These Rust Server Trends lists include [AU]Rustentatious | | No Decay | Mods |: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust roleplay server trends. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to [AU]Rustentatious | | No Decay | Mods |?
Enter client.connect 45.121.208.27:49015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.