Rust Server TrendsSeismic network · station log
Recording Stations11,877 Players95,616 Active4,087 Wipes · 3 h156 48 h

Station XX-1458 · recording

[US East] Facepunch Hardcore 1

Online 40.160.19.52:28015 checked 11m ago

official teams off monthly wipes hardcore
Connect
Players now
3/ 400
1% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
4
peak 12
Rank
#1,458
top 7%
Last wipe
26d ago
monthly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1458 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 400 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
+2into Mon 12:00 UTC
Peak · 48 h
10most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak
22players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago M1.3rising 22 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Gringers Hardcore|Solo Only|Monthly October 1 NA · no group limit · monthly · 3 on average
5/ 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly NA · no group limit · monthly · 3 on average
2/ 50
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
108/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average
113/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average
31/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 42 on average
31/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US East] Facepunch Hardcore 1?

Generated by the game, the map on [US East] Facepunch Hardcore 1 is procedural and size 3,750.

Which settings and rules apply on [US East] Facepunch Hardcore 1?

You will find no gather rate in the name of [US East] Facepunch Hardcore 1. No group limit is published. In hardcore mode, Facepunch's most punishing mode. You can raid and fight other players here. It appears in the Official tab in the game. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [US East] Facepunch Hardcore 1?

3 of the 400 slots on [US East] Facepunch Hardcore 1 are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 12. The busiest point in the last 48 hours came at 21:00 UTC, averaging 8 players.

How does [US East] Facepunch Hardcore 1 rank against other Rust servers?

The last seven days of player hours place [US East] Facepunch Hardcore 1 at #1,458, in the top 7% of all ranked servers.

Server facts

How reliably does [US East] Facepunch Hardcore 1 stay online?

[US East] Facepunch Hardcore 1 is up at the moment. Its reported uptime points to a restart about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does [US East] Facepunch Hardcore 1 hold a steady tick rate?

Across the last 48 hours it averaged 233 server fps, with a floor of 225. Buildings, deployables and all the rest of the world's entities brought it to a high of 92,545. Memory use peaked at 4,084 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [US East] Facepunch Hardcore 1 run from?

No region tag comes from [US East] Facepunch Hardcore 1, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 40.160.19.52:28015.

What build of Rust does [US East] Facepunch Hardcore 1 use?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Hardcore 1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [US East] Facepunch Hardcore 1?

22 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe.

On what timetable does [US East] Facepunch Hardcore 1 run its wipes?

The force wipe is the only wipe [US East] Facepunch Hardcore 1 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 1 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [US East] Facepunch Hardcore 1 mean?

The game's server browser reads the tags [US East] Facepunch Hardcore 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp400 (Max players): The server has 400 slots; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US East] Facepunch Hardcore 1 appear?

You will find [US East] Facepunch Hardcore 1 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [US East] Facepunch Hardcore 1?

Both [US East] Facepunch Hardcore 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

How do you connect to [US East] Facepunch Hardcore 1?

Enter client.connect 40.160.19.52:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmhardcore,cs168909,sc2,ts0

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp400
Max players The server has 400 slots.
ts0
Group limit Team play is turned off.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.