Station XX-1458 · recording
[US East] Facepunch Hardcore 1
Online 40.160.19.52:28015 checked 11m ago
- Players now
- 3/ 400
- 1% full
- Motion · 24 h
- M0.1▼falling
- −1 players on the day
- 7-day average
- 4
- peak 12
- Rank
- #1,458
- top 7%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 400 slots
- Motion · 24 h
- M0.1▼falling−1 players
- Sharpest hour
- +2into Mon 12:00 UTC
- Peak · 48 h
- 10most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
- wipe-day peak
- 22players, last three wipes
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW26d ago | M1.3▲rising | 22 | – | running | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US East] Facepunch Hardcore 1?
Generated by the game, the map on [US East] Facepunch Hardcore 1 is procedural and size 3,750.
Which settings and rules apply on [US East] Facepunch Hardcore 1?
You will find no gather rate in the name of [US East] Facepunch Hardcore 1. No group limit is published. In hardcore mode, Facepunch's most punishing mode. You can raid and fight other players here. It appears in the Official tab in the game. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [US East] Facepunch Hardcore 1?
3 of the 400 slots on [US East] Facepunch Hardcore 1 are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 12. The busiest point in the last 48 hours came at 21:00 UTC, averaging 8 players.
How does [US East] Facepunch Hardcore 1 rank against other Rust servers?
The last seven days of player hours place [US East] Facepunch Hardcore 1 at #1,458, in the top 7% of all ranked servers.
Server facts
How reliably does [US East] Facepunch Hardcore 1 stay online?
[US East] Facepunch Hardcore 1 is up at the moment. Its reported uptime points to a restart about 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does [US East] Facepunch Hardcore 1 hold a steady tick rate?
Across the last 48 hours it averaged 233 server fps, with a floor of 225. Buildings, deployables and all the rest of the world's entities brought it to a high of 92,545. Memory use peaked at 4,084 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [US East] Facepunch Hardcore 1 run from?
No region tag comes from [US East] Facepunch Hardcore 1, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 40.160.19.52:28015.
What build of Rust does [US East] Facepunch Hardcore 1 use?
Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Hardcore 1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [US East] Facepunch Hardcore 1?
22 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe.
On what timetable does [US East] Facepunch Hardcore 1 run its wipes?
The force wipe is the only wipe [US East] Facepunch Hardcore 1 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 1 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [US East] Facepunch Hardcore 1 mean?
The game's server browser reads the tags [US East] Facepunch Hardcore 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp400 (Max players): The server has 400 slots; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US East] Facepunch Hardcore 1 appear?
You will find [US East] Facepunch Hardcore 1 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [US East] Facepunch Hardcore 1?
Both [US East] Facepunch Hardcore 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Connecting
How do you connect to [US East] Facepunch Hardcore 1?
Enter client.connect 40.160.19.52:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
