Station XX-882 · recording
[US East] Facepunch Premium 5
Online 40.160.19.241:28020 checked 12m ago
- Players now
- 13/ 300
- 4% full
- Motion · 24 h
- M0.6▼falling
- −4 players on the day
- 7-day average
- 11
- peak 24
- Rank
- #882
- top 4%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 13of 300 slots
- Motion · 24 h
- M0.6▼falling−4 players
- Sharpest hour
- −9into Wed 19:00 UTC
- Peak · 48 h
- 21most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- wipe-day peak
- 59players, last three wipes
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | M1.7▲rising | 59 | – | running | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US East] Facepunch Premium 5?
The procedural map on [US East] Facepunch Premium 5 is size 4,500 with seed 950818590, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [US East] Facepunch Premium 5?
The name of [US East] Facepunch Premium 5 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. You will find it in the Official tab inside Rust. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to join this server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on [US East] Facepunch Premium 5 right now?
13 of the 300 slots on [US East] Facepunch Premium 5 are filled right now. Averaged across the last seven days the population was 11 players, reaching a peak of 24. The busiest point in the last 48 hours came at 16:00 UTC, averaging 19 players.
How does [US East] Facepunch Premium 5 rank against other Rust servers?
The last seven days of player hours place [US East] Facepunch Premium 5 at #882, in the top 4% of all ranked servers.
Server facts
How reliably does [US East] Facepunch Premium 5 stay online?
As recorded now, [US East] Facepunch Premium 5 is running. Its reported uptime points to a restart about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does [US East] Facepunch Premium 5 hold a steady tick rate?
Across the last 48 hours it averaged 226 server fps, with a floor of 194. At its highest, it carried 146,486 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,117 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [US East] Facepunch Premium 5 run from?
The name of [US East] Facepunch Premium 5 points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 40.160.19.241:28020 is the address it uses.
Which Rust version is [US East] Facepunch Premium 5 running?
On Windows, [US East] Facepunch Premium 5 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [US East] Facepunch Premium 5?
59 players, on average, was the busiest crowd at its recent wipes. 33 hours after the latest wipe, the crowd peaked.
How often does [US East] Facepunch Premium 5 wipe, and on which days?
At the force wipe each month [US East] Facepunch Premium 5 wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 14 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [US East] Facepunch Premium 5 mean?
The game's server browser reads the tags [US East] Facepunch Premium 5 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^q (Premium): You need Rust's premium status to join this server; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US East] Facepunch Premium 5 appear?
You will find [US East] Facepunch Premium 5 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who is behind [US East] Facepunch Premium 5?
One operator most likely runs these: [US East] Facepunch Premium 5 and 124 other servers we track, all publishing a playrust.com hostname.
Connecting
What steps get you onto [US East] Facepunch Premium 5?
To join, enter client.connect 40.160.19.241:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You need Rust's premium status to join this server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
