Rust Server TrendsSeismic network · station log
Recording Stations11,849 Players82,249 Active3,916 Wipes · 3 h169 48 h

Station XX-955 · recording

[US East] Facepunch 2

Online 40.160.19.18:28015 checked 8m ago

official monthly wipes vanilla
Connect
Players now
8/ 400
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
10
peak 24
Rank
#955
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-955 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
8of 400 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−5into Mon 01:00 UTC
Peak · 48 h
19most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak
21players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago M1.2rising 21 – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
126/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average
118/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average
38/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 41 on average
26/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 36 on average
25/ 150
Rusty Moose |US Small| NA · groups of 8+ · monthly · 35 on average
24/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US East] Facepunch 2?

Generated by the game, the map on [US East] Facepunch 2 is procedural, size 4,500 with seed 519156865. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US East] Facepunch 2?

The name of [US East] Facepunch 2 gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [US East] Facepunch 2 right now?

At this moment, [US East] Facepunch 2 records 8 players across 400 slots. Averaged across the last seven days the population was 10 players, reaching a peak of 24. The busiest point in the last 48 hours came at 23:00 UTC, averaging 17 players.

How does [US East] Facepunch 2 rank against other Rust servers?

Over the last seven days, [US East] Facepunch 2 recorded enough player hours to reach #955 worldwide, placing it in the top 4% of all ranked servers.

Operator and location

How reliably does [US East] Facepunch 2 stay online?

[US East] Facepunch 2 is up at the moment. Its reported uptime points to a restart about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [US East] Facepunch 2 perform under load?

Its average server fps over the last 48 hours was 277, and it never dropped below 236. The world held up to 144,401 entities at its peak, buildings and deployables included. Memory use peaked at 6,687 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US East] Facepunch 2 hosted?

The name of [US East] Facepunch 2 points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 40.160.19.18:28015.

What build of Rust does [US East] Facepunch 2 use?

On Windows, [US East] Facepunch 2 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [US East] Facepunch 2?

21 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 47 hours after the wipe.

On what timetable does [US East] Facepunch 2 run its wipes?

At the force wipe each month [US East] Facepunch 2 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days 3 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [US East] Facepunch 2 mean?

The game's server browser reads the tags [US East] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): The server has 400 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US East] Facepunch 2 appear?

The Rust Server Trends lists that take in [US East] Facepunch 2 are: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [US East] Facepunch 2?

The same operator most likely runs [US East] Facepunch 2 and the 124 other servers we track that also publish a playrust.com hostname.

Join the server

How do you connect to [US East] Facepunch 2?

You can connect by pressing F1 in Rust and typing client.connect 40.160.19.18:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp400
Max players The server has 400 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.