Station EU-8493 · recording
[GER] Rust Oase |Testserver|
Online EU 37.187.138.131:28024 checked 11m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,493
- top 38% · #2141 in EU
- Last wipe
- 5d ago
- monthly schedule
- Next wipe
- 8d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Mon 18:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
- usual gap
- 4.2 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 16:24 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 16 Oct, 12:58 UTC11d ago | M0.3▲rising | 3 | halved by day 1 | 6.1 days | 1 | |
| Thu 15 Oct, 14:10 UTC12d ago | M0.5▲rising | 3 | – | 0.9 days | 0 | |
| Wed 14 Oct, 13:46 UTC13d ago | M0.5▲rising | 3 | – | 1 days | 0 | |
| Sat 3 Oct, 18:36 UTC24d ago | M0.6▲rising | 4 | halved by day 4 | 10.8 days | 0 | |
| Tue 29 Sep, 14:49 UTC28d ago | M0.0■steady | 1 | halved by day 1 | 4.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [GER] Rust Oase |Testserver|?
The procedural map on [GER] Rust Oase |Testserver| is size 5,000 with seed 1026445505, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is 4800 Procedural Map.
Which settings and rules apply on [GER] Rust Oase |Testserver|?
The name of [GER] Rust Oase |Testserver| gives no gather rate. The group limit is 15 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [GER] Rust Oase |Testserver|?
0 of the 10 slots on [GER] Rust Oase |Testserver| are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 18:00 UTC, averaging 1 players.
How does [GER] Rust Oase |Testserver| rank against other Rust servers?
[GER] Rust Oase |Testserver| is #2,141 in Europe and #8,493 worldwide on the past week's player hours, within the top 38% of ranked servers.
Operator and location
How reliably does [GER] Rust Oase |Testserver| stay online?
Right now, you can reach [GER] Rust Oase |Testserver|. Going by the uptime figure it reports, it restarted about 2 days 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 29 September 2026 is when Rust Server Trends first recorded it.
How well does [GER] Rust Oase |Testserver| perform under load?
Across the last 48 hours it averaged 155 server fps, with a floor of 130. The world held up to 49,581 entities at its peak, buildings and deployables included. Its highest memory use was 5,262 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [GER] Rust Oase |Testserver| hosted?
With its EU tag, [GER] Rust Oase |Testserver| lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 37.187.138.131:28024 is the address it uses.
What build of Rust does [GER] Rust Oase |Testserver| use?
Rust network protocol 2635 and build 168909 on Linux is what [GER] Rust Oase |Testserver| runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [GER] Rust Oase |Testserver|?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does [GER] Rust Oase |Testserver| run its wipes?
Once a month [GER] Rust Oase |Testserver| wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 5 days 15 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [GER] Rust Oase |Testserver| mean?
These are the tags [GER] Rust Oase |Testserver| publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts15 (Group limit): The team limit is 15; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [GER] Rust Oase |Testserver| appear?
You will find [GER] Rust Oase |Testserver| on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connecting
How do you connect to [GER] Rust Oase |Testserver|?
You can connect by pressing F1 in Rust and typing client.connect 37.187.138.131:28024 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/4yUqwk97Ym.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
