Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players78,653 Active3,571 Wipes · 3 h243 48 h

Station XX-15276 · recording

Schuler

Online 31.214.203.91:11500 checked 14m ago

teams off moddedoxidehardcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
28d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW28d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average
22/ 100
Alone & Afraid OC · no group limit · biweekly · 2 on average
1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
1/ 50
1/ 100
ShockRust | Blue | NoLimit no group limit · 150 on average
43/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Schuler?

Generated by the game, the map on Schuler is procedural and size 3,000.

Which settings and rules apply on Schuler?

You will find no gather rate in the name of Schuler. The group limit is not published. It plays in hardcore mode, The toughest ruleset Facepunch offers. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Schuler right now?

0 of the 50 slots on Schuler are filled right now. Averaged across the last seven days, the population was 0 players.

How does Schuler rank against other Rust servers?

On player hours for the past week, Schuler sits at #15,276, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Schuler stay online?

Right now, you can reach Schuler. Its reported uptime points to a restart about 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Schuler perform under load?

Its average server fps over the last 48 hours was 10, and it never dropped below 10. The world held up to 48,807 entities at its peak, buildings and deployables included. It reached a ceiling of 1,735 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Schuler run from?

Nothing about a region comes from Schuler. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 31.214.203.91:11500.

What build of Rust does Schuler use?

On Windows, Schuler runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Schuler?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does Schuler wipe, and on which days?

At the force wipe each month Schuler wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 28 days 3 hours.

Tags

What do the server tags on Schuler mean?

The game's server browser reads the tags Schuler publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): 50 slots are available; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Schuler appear?

These Rust Server Trends lists include Schuler: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Connecting

What steps get you onto Schuler?

You can connect by pressing F1 in Rust and typing client.connect 31.214.203.91:11500 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players 50 slots are available.
ts0
Group limit You can't form teams here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.