Station XX-1941 · recording
[JP][PVE][MOD]Stardust Over The Town Season42.5
Online 27.113.208.24:28015 checked 8m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 13
- Rank
- #1,941
- top 9%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −5into Wed 16:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 16.4 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 12players, last three wipes
- crowd held
- 50%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 12:22 UTC8d ago | M0.8▲rising | 13 | – | running | 7 | |
| Thu 1 Oct, 19:42 UTC FW27d ago | M1.2▲rising | 16 | halved by day 4 | 18.7 days | 0 | |
| Thu 17 Sep, 19:13 UTC41d ago | M0.8▲rising | 7 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [JP][PVE][MOD]Stardust Over The Town Season42.5?
Generated by the game, the map on [JP][PVE][MOD]Stardust Over The Town Season42.5 is procedural, size 4,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on [JP][PVE][MOD]Stardust Over The Town Season42.5?
No gather rate appears in the name of [JP][PVE][MOD]Stardust Over The Town Season42.5. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [JP][PVE][MOD]Stardust Over The Town Season42.5?
At this moment, [JP][PVE][MOD]Stardust Over The Town Season42.5 records 0 players across 30 slots. Across seven days this server recorded an average of 2 players and a peak of 13. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 11 players.
How does [JP][PVE][MOD]Stardust Over The Town Season42.5 rank against other Rust servers?
Over the last seven days, [JP][PVE][MOD]Stardust Over The Town Season42.5 recorded enough player hours to reach #1,941 worldwide, placing it in the top 9% of all ranked servers.
Server details
How reliably does [JP][PVE][MOD]Stardust Over The Town Season42.5 stay online?
As recorded now, [JP][PVE][MOD]Stardust Over The Town Season42.5 is running. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [JP][PVE][MOD]Stardust Over The Town Season42.5 perform under load?
The 48-hour average is 102 server fps; 57 is the lowest observed. The world held up to 133,356 entities at its peak, buildings and deployables included. Its highest memory use was 5,046 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [JP][PVE][MOD]Stardust Over The Town Season42.5 run from?
No region tag comes from [JP][PVE][MOD]Stardust Over The Town Season42.5, though the name points to Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 27.113.208.24:28015.
What build of Rust does [JP][PVE][MOD]Stardust Over The Town Season42.5 use?
On Windows, [JP][PVE][MOD]Stardust Over The Town Season42.5 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [JP][PVE][MOD]Stardust Over The Town Season42.5?
On average, the busiest point of its recent wipes drew 12 players. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
On what timetable does [JP][PVE][MOD]Stardust Over The Town Season42.5 run its wipes?
There is no next wipe to predict at [JP][PVE][MOD]Stardust Over The Town Season42.5, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 10 hours.
Server tags
What do the server tags on [JP][PVE][MOD]Stardust Over The Town Season42.5 mean?
These are the tags [JP][PVE][MOD]Stardust Over The Town Season42.5 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [JP][PVE][MOD]Stardust Over The Town Season42.5 appear?
The Rust Server Trends lists that take in [JP][PVE][MOD]Stardust Over The Town Season42.5 are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto [JP][PVE][MOD]Stardust Over The Town Season42.5?
To join, enter client.connect 27.113.208.24:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
