Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players65,961 Active3,606 Wipes · 3 h126 48 h

Station XX-9632 · recording

Skid Row PvE

Online 24.66.56.92:28015 checked 11m ago

moddedcarbonpve
Connect
Players now
1/ 51
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#9,632
top 43%
Last wipe
7h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9632 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 51 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 18:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75117:0018:0014:0015:0019:0020:00Wiped Tue 27 Oct, 17:34 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
67%else halves by day 11

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 14:14 UTC7h ago – – – – running 1
Tue 27 Oct, 17:34 UTC1d ago – – – – – 1
Mon 19 Oct, 03:42 UTC9d ago M0.0steady 1 held half 8.6 days 1
Fri 16 Oct, 15:17 UTC12d ago M0.0steady 1 – 2.5 days 1
Fri 2 Oct, 14:21 UTC26d ago M0.0rising 1 halved by day 11 14 days 0
Tue 29 Sep, 14:37 UTC29d ago M0.0steady 1 held half 3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average
6/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
6/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
1/ 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
2/ 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
1/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average
6/ 30
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Skid Row PvE?

The name of Skid Row PvE gives no gather rate. At the game's default, groups can have up to 8 players. In build & creative mode, no gathering, only sandbox building. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Skid Row PvE?

1 of the 51 slots on Skid Row PvE are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 18:00 UTC, averaging 1 players.

How does Skid Row PvE rank against other Rust servers?

On player hours for the past week, Skid Row PvE sits at #9,632, which puts it inside the top 43% of every ranked server.

Server details

How reliably does Skid Row PvE stay online?

Right now, you can reach Skid Row PvE. Of the 168 hours in the last 7 full days, it was up for 13, or 8% of the time. 19 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Skid Row PvE hosted?

No region is published by Skid Row PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 24.66.56.92:28015 is the address it uses.

What build of Rust does Skid Row PvE use?

Skid Row PvE is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Skid Row PvE?

1 players, on average, was the busiest crowd at its recent wipes. 20 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 67% of its recent wipes. It fell under half by day 11 in the wipes where it didn't hold.

On what timetable does Skid Row PvE run its wipes?

No next wipe can be predicted for Skid Row PvE, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 hours is how long the current world has been running.

Server tags

What do the server tags on Skid Row PvE mean?

The game's server browser reads the tags Skid Row PvE publishes: gmrust (Game mode): Survival in standard Rust; mp51 (Max players): The server has 51 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^c (Creative): Build freely in sandbox mode, with no gathering; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Skid Row PvE appear?

You will find Skid Row PvE on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

What steps get you onto Skid Row PvE?

To join, enter client.connect 24.66.56.92:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp51,ptrak,$r?,v2635,^z,^y,^c,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp51
Max players The server has 51 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.