Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station EU-10080 · recording

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online EU 23.111.240.211:28310 checked 14m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#10,080
top 45% · #2276 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-10080 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
27/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
33/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
33/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
28/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average
40/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
16/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The procedural map on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is size 4,500 with seed 524973656, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Hollandia.

Which settings and rules apply on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

You will find no gather rate in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases right now?

A reading taken now shows 0 players on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 17:00 UTC, averaging 0 players.

How does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases rank against other Rust servers?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is #2,276 in Europe and #10,080 worldwide on the past week's player hours, within the top 45% of ranked servers.

Server details

How reliably does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases stay online?

As recorded now, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is running. Going by the uptime figure it reports, it restarted about 14 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases hold a steady tick rate?

Its average server fps over the last 48 hours was 60, and it never dropped below 54. At its highest, it carried 93,327 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,796 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run from?

In Europe [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 23.111.240.211:28310 is the address it uses.

Which Rust version is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases running?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

On average, the busiest point of its recent wipes drew 5 players. The peak on the most recent wipe came 1 hours after the wipe.

How often does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipe, and on which days?

The force wipe is the only wipe [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 4 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases mean?

The game's server browser reads the tags [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases appear?

The Rust Server Trends lists that take in [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

To join, enter client.connect 23.111.240.211:28310 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/eTfVDU7xPC is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.