Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players36,787 Active2,913 Wipes · 3 h75 48 h

Station EA-3001 · recording

#5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

Online EA 220.197.77.42:28817 checked 12m ago

vanillamoddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 6
Rank
#3,001
top 13% · #276 in EA
Last wipe
27d ago
no schedule published
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-3001 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+2into Tue 16:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 49% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 36 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago M0.8rising 7 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
57/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
44/ 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
38/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average
31/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
22/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
18/ 88
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Generated by the game, the map on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is procedural, size 4,850 with seed 2026100205. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

You will find no gather rate in the name of #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. The group limit is 16 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 right now?

A reading taken now shows 0 players on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, which has 50 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The busiest point in the last 48 hours came at 16:00 UTC, averaging 3 players.

How does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 rank against other Rust servers?

The last seven days of player hours place #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 at #3,001, in the top 13% of all ranked servers and #276 in Asia.

Server facts

How reliably does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 stay online?

As recorded now, #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is running. Going by the uptime figure it reports, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 hold a steady tick rate?

The 48-hour average is 66 server fps; 39 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 290,469. It reached a ceiling of 8,770 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 hosted?

The EA tag is how #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 220.197.77.42:28817.

What build of Rust does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 use?

Rust network protocol 2635 and build 168909 on Windows is what #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The recent wipes averaged a busiest count of 7 players. 36 hours after the latest wipe, the crowd peaked.

How often does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 wipe, and on which days?

The force wipe is the only wipe #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 13 hours is how long the current world has been running.

Lists and tags

What do the server tags on #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 mean?

These are the tags #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 appear?

You will find #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which person or group runs #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

One operator most likely runs these: #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 and 3 other servers we track, all publishing a rust.cool hostname.

Join the server

How do you connect to #5[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

You can connect by pressing F1 in Rust and typing client.connect 220.197.77.42:28817 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts16
Group limit Teams are capped at 16 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.