Station XX-14243 · recording
RustEZ Dev
Online 216.39.240.123:29013 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,243
- top 64%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.7 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 21:13 UTC8d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 3 Oct, 06:24 UTC26d ago | M0.0■steady | 0 | – | – | 18.6 days | 0 |
| Thu 1 Oct, 13:58 UTC28d ago | M0.0■steady | 0 | – | 1.7 days | 0 | |
| Mon 21 Sep, 21:00 UTC38d ago | M0.0▲rising | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustEZ Dev?
RustEZ Dev runs a procedural map of size 3,000 with seed 698477907, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustEZ Dev?
No gather rate appears in the name of RustEZ Dev. At the game's default, groups can have up to 8 players. It plays in build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on RustEZ Dev right now?
A reading taken now shows 0 players on RustEZ Dev, which has 100 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 12:00 UTC, averaging 0 players.
How does RustEZ Dev rank against other Rust servers?
Over the last seven days, RustEZ Dev recorded enough player hours to reach #14,243 worldwide, placing it in the top 64% of all ranked servers.
Server facts
How reliably does RustEZ Dev stay online?
As recorded now, RustEZ Dev is running. Going by the uptime figure it reports, it restarted about 7 days 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does RustEZ Dev hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 51,290 entities at its peak, buildings and deployables included. It reached a ceiling of 4,279 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustEZ Dev run from?
A region is not published by RustEZ Dev. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 216.39.240.123:29013.
What build of Rust does RustEZ Dev use?
Rust network protocol 2635 and build 168909 on Linux is what RustEZ Dev runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on RustEZ Dev?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does RustEZ Dev run its wipes?
There is no next wipe to predict at RustEZ Dev, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 6 hours.
Lists and tags
What do the server tags on RustEZ Dev mean?
The game's server browser reads the tags RustEZ Dev publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): You can design and practise bases; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustEZ Dev appear?
You will find RustEZ Dev on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to RustEZ Dev?
Enter client.connect 216.39.240.123:29013 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rustez.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.