Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players65,278 Active3,453 Wipes · 3 h195 48 h

Station XX-15964 · no signal

Lets Have Some Fun RUST PVE

Offline 216.245.177.77:28025 checked 23d ago

quad moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,964
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15964 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers, and #647 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 23:45 UTC26d ago M0.0steady 0 – running 0
Sun 20 Sep, 20:28 UTC38d ago M0.3rising 2 halved by day 2 12.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average
11/ 140
Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average
2/ 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average
0/ 50
[RU] RCVL_25Rus PVE/PVP Four EA · quad · biweekly · 2 on average
6/ 51
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average
2/ 100
【咸鱼PVE启蒙】纯净|养老|突袭|技能 EA · quad · monthly · 2 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Lets Have Some Fun RUST PVE?

Lets Have Some Fun RUST PVE runs a procedural map of size 5,000 with seed 648252, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Lets Have Some Fun RUST PVE?

You will find no gather rate in the name of Lets Have Some Fun RUST PVE. 4 players is the most a group can hold (quad). It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Lets Have Some Fun RUST PVE?

A reading taken now finds Lets Have Some Fun RUST PVE offline; the most recent activity was 23 days 15 hours ago.

How does Lets Have Some Fun RUST PVE rank against other Rust servers?

On player hours for the past week, Lets Have Some Fun RUST PVE sits at #15,964, which puts it inside the top 71% of every ranked server. The ranking for quad puts it at #647.

Server facts

How reliably does Lets Have Some Fun RUST PVE stay online?

No contact with Lets Have Some Fun RUST PVE right now, and the last recorded contact was 23 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Lets Have Some Fun RUST PVE run from?

No region is published by Lets Have Some Fun RUST PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 216.245.177.77:28025.

What build of Rust does Lets Have Some Fun RUST PVE use?

Lets Have Some Fun RUST PVE is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Lets Have Some Fun RUST PVE?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does Lets Have Some Fun RUST PVE run its wipes?

Too few wipes of Lets Have Some Fun RUST PVE are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 12 hours.

Lists and tags

What do the server tags on Lets Have Some Fun RUST PVE mean?

These are the tags Lets Have Some Fun RUST PVE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Lets Have Some Fun RUST PVE appear?

You will find Lets Have Some Fun RUST PVE on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

How to join

How do you connect to Lets Have Some Fun RUST PVE?

To join, enter client.connect 216.245.177.77:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts4
Group limit Each team can hold up to 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.