Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players48,164 Active3,140 Wipes · 3 h112 48 h

Station XX-2438 · recording

(GER/PVE) Mike's Spieleparadies

Online 212.232.18.83:28015 checked 9m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 8
Rank
#2,438
top 11%
Last wipe
6d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2438 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Tue 20:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246810:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
wipe-day peak
10players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC6d ago M0.9rising 8 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago M1.0rising 12 halved by day 6 21 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
32/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
15/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
17/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
9/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
23/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
21/ 75
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on (GER/PVE) Mike's Spieleparadies?

(GER/PVE) Mike's Spieleparadies runs a procedural map of size 4,096 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is 4kM1O45SLD2ER_ver22.

Which settings and rules apply on (GER/PVE) Mike's Spieleparadies?

The name of (GER/PVE) Mike's Spieleparadies gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on (GER/PVE) Mike's Spieleparadies?

At this moment, (GER/PVE) Mike's Spieleparadies records 0 players across 50 slots. Across seven days this server recorded an average of 2 players and a peak of 8. The last 48 hours show their highest activity at 11:00 UTC, averaging 3 players.

How does (GER/PVE) Mike's Spieleparadies rank against other Rust servers?

On player hours for the past week, (GER/PVE) Mike's Spieleparadies sits at #2,438, which puts it inside the top 11% of every ranked server.

Operator and location

How reliably does (GER/PVE) Mike's Spieleparadies stay online?

Right now, you can reach (GER/PVE) Mike's Spieleparadies. Its reported uptime points to a restart about 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does (GER/PVE) Mike's Spieleparadies perform under load?

The 48-hour average is 132 server fps; 94 is the lowest observed. At its highest, it carried 101,816 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,406 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is (GER/PVE) Mike's Spieleparadies hosted?

The name of (GER/PVE) Mike's Spieleparadies points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 212.232.18.83:28015.

Which Rust version is (GER/PVE) Mike's Spieleparadies running?

Rust network protocol 2635 and build 168909 on Linux is what (GER/PVE) Mike's Spieleparadies runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on (GER/PVE) Mike's Spieleparadies?

On average, the busiest point of its recent wipes drew 10 players. The peak on the most recent wipe came 22 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.

On what timetable does (GER/PVE) Mike's Spieleparadies run its wipes?

Once a month (GER/PVE) Mike's Spieleparadies wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 6 days 15 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on (GER/PVE) Mike's Spieleparadies mean?

These are the tags (GER/PVE) Mike's Spieleparadies publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does (GER/PVE) Mike's Spieleparadies appear?

These Rust Server Trends lists include (GER/PVE) Mike's Spieleparadies: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Connecting

How do you connect to (GER/PVE) Mike's Spieleparadies?

Enter client.connect 212.232.18.83:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/vrURyKGNYX.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.