Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h82 48 h

Station GE-15426 · no signal

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS

Offline 212.22.93.34:28034 checked 9h ago

2x biweekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
209d ago
biweekly schedule
Next wipe
23h
Thu 29 Oct, 17:59 UTC
Seismic record · station GE-15426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0003:0010:0018:0001:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0003:0010:0018:0001:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 17:59 UTC, in 23h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Generated by the game, the map on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is procedural, size 4,250 with seed 2972797051. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

2x gather is what USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

No players are recorded on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS at this moment; it is offline, and the last sighting was 9 hours ago. The population averaged 0 players over the past week.

How does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS rank against other Rust servers?

The last seven days of player hours place USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS at #15,426, in the top 69% of all ranked servers.

Operator and location

How reliably does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS stay online?

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is down at the moment; the last recorded contact was 9 hours ago. The uptime it reports puts its last restart about 23 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS perform under load?

The 48-hour average is 66 server fps; 64 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 102,878. Its highest memory use was 3,960 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS hosted?

No region is published by USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, whose region code is ger. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 212.22.93.34:28034 is the address it uses.

Which Rust version is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS running?

Rust network protocol 2622 and build 145743 on Windows is what USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run its wipes?

An estimate from biweekly: 14 days after its last wipe gives USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's next wipe. Thursday 29 October at 17:59 UTC is when its next wipe is due. The present world dates from 209 days. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS mean?

The game's server browser reads the tags USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2622 (Protocol): Your game needs to be on protocol 2622 to join; cs145743 (Build): The game build is 145743; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code for this server is ger; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS appear?

These Rust Server Trends lists include USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Join the server

What steps get you onto USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Enter client.connect 212.22.93.34:28034 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://pve-ussr.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rger,v2622,^p,^b,^p,gmrust,cs145743,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2622
Protocol Your game needs to be on protocol 2622 to join.
cs145743
Build The game build is 145743.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code The region code for this server is ger.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.