Rust Server TrendsSeismic network · station log
Recording Stations11,891 Players102,658 Active3,942 Wipes · 3 h337 48 h

Station XX-1543 · recording

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport

Online 37.26.136.61:28015 checked 10m ago

2x biweekly wipes vanillamoddedoxidepve
Connect
Players now
8/ 200
4% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
4
peak 15
Rank
#1,543
top 7%
Last wipe
14d ago
biweekly schedule
Next wipe
3d 15h
Mon 2 Nov, 10:07 UTC
Seismic record · station XX-1543 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
8of 200 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+4into Wed 19:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 10:07 UTC, in 3d 15h. Its biweekly schedule tag · low confidence

usual gap
8.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
12players, last three wipes
crowd held
33%else halves by day 8.5

Coming wipes

  1. 3d 15hMon 2 Nov, 10:07 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 17d 15hMon 16 Nov, 10:07 UTC
  4. 31d 15hMon 30 Nov, 10:07 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 10:07 UTC10d ago M0.9rising 12 – running 4
Sun 18 Oct, 22:38 UTC10d ago M1.1rising 12 – 0.5 days 0
Thu 15 Oct, 17:06 UTC14d ago M0.9rising 11 held half 3.2 days 3
Thu 1 Oct, 18:56 UTC FW27d ago M1.0rising 15 halved by day 10 13.9 days 4
Thu 17 Sep, 18:19 UTC41d ago M0.9rising 14 halved by day 7 14 days 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Generated by the game, the map on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is procedural, size 4,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is MoldovaPVE.

Which settings and rules apply on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Its name points to a gather rate of 2x on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport right now?

8 of the 200 slots on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport are filled right now. Across seven days this server recorded an average of 4 players and a peak of 15. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 7 players.

How does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport rank against other Rust servers?

Over the last seven days, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport recorded enough player hours to reach #1,543 worldwide, placing it in the top 7% of all ranked servers.

Server facts

How reliably does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport stay online?

Right now, you can reach MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. The uptime it reports puts its last restart about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport perform under load?

Across the last 48 hours it averaged 37 server fps, with a floor of 4. Buildings, deployables and all the rest of the world's entities brought it to a high of 167,122. Its highest memory use was 3,517 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run from?

Nothing about a region comes from MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.26.136.61:28015 is the address it uses.

What build of Rust does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport use?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

12 players, on average, was the busiest crowd at its recent wipes. 7 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. It fell under half by day 8.5 in the wipes where it didn't hold.

On what timetable does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport run its wipes?

The prediction is taken from its tag, since MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport has too few wipes on record to confirm the schedule. Monday 2 November at 10:07 UTC is when its next wipe is due. It has run its current world for 14 days 1 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport mean?

Tags published by MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport appear?

These Rust Server Trends lists include MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Connecting

What steps get you onto MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

Enter client.connect 37.26.136.61:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.