Station XX-15901 · no signal
SunFlower PvE
Offline 212.22.93.162:28014 checked 21d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,901
- top 71%
- Last wipe
- 37d ago
- weekly schedule
- Next wipe
- 4d 18h
- Mon 2 Nov, 18:23 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 18:23 UTC, in 4d 18h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SunFlower PvE?
The map on SunFlower PvE is procedural, produced by the game.
Which settings and rules apply on SunFlower PvE?
You will find no gather rate in the name of SunFlower PvE. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on SunFlower PvE?
A reading taken now finds SunFlower PvE offline; the most recent activity was 21 days 7 hours ago.
How does SunFlower PvE rank against other Rust servers?
On player hours for the past week, SunFlower PvE sits at #15,901, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does SunFlower PvE stay online?
As recorded now, SunFlower PvE is not reachable, the last contact having been 21 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 21 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is SunFlower PvE hosted?
Nothing about a region comes from SunFlower PvE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 212.22.93.162:28014.
What build of Rust does SunFlower PvE use?
SunFlower PvE is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does SunFlower PvE run its wipes?
An estimate from weekly: 7 days after its last wipe gives SunFlower PvE's next wipe. The date of its next wipe is Monday 2 November at 18:23 UTC. The present world dates from 37 days 5 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on SunFlower PvE mean?
The game's server browser reads the tags SunFlower PvE publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SunFlower PvE appear?
These Rust Server Trends lists include SunFlower PvE: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
How do you connect to SunFlower PvE?
To join, enter client.connect 212.22.93.162:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.