Station XX-6351 · recording
Penguin Paradise
Online 212.192.28.174:28019 checked 10m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #6,351
- top 28%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Thu 02:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 08:20 UTC5d ago | M0.0▲rising | 3 | – | running | 2 | |
| Thu 1 Oct, 18:09 UTC FW28d ago | M0.0▲rising | 2 | held half | 22.6 days | 1 | |
| Sat 26 Sep, 23:47 UTC32d ago | M0.3▲rising | 2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Penguin Paradise?
The procedural map on Penguin Paradise is size 6,000, generated by the game.
Which settings and rules apply on Penguin Paradise?
No gather rate appears in the name of Penguin Paradise. The group limit is not published. In hardcore mode, Facepunch's most demanding mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Penguin Paradise?
0 of the 20 slots on Penguin Paradise are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 2 players.
How does Penguin Paradise rank against other Rust servers?
On player hours for the past week, Penguin Paradise sits at #6,351, which puts it inside the top 28% of every ranked server.
Server facts
How reliably does Penguin Paradise stay online?
Penguin Paradise is up at the moment. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Does Penguin Paradise hold a steady tick rate?
Its average server fps over the last 48 hours was 91, and it never dropped below 48. At its highest, it carried 425,027 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,181 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Penguin Paradise run from?
No region is published by Penguin Paradise. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 212.192.28.174:28019.
Which Rust version is Penguin Paradise running?
Rust network protocol 2635 and build 168909 on Linux is what Penguin Paradise runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Penguin Paradise?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 41 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does Penguin Paradise wipe, and on which days?
No next wipe can be predicted for Penguin Paradise, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 3 hours.
Tags
What do the server tags on Penguin Paradise mean?
Tags published by Penguin Paradise and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp20 (Max players): Slots: 20; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, survival is harsher; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Penguin Paradise appear?
The Rust Server Trends lists that take in Penguin Paradise are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y.
Join the server
What steps get you onto Penguin Paradise?
Enter client.connect 212.192.28.174:28019 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.