Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h158 48 h

Station XX-16970 · no signal

Hardcore Purist

Offline 209.252.174.159:28015 checked 29d ago

teams off moddedoxidehardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,970
top 71%
Last wipe
142d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16970 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 9 on average
1/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
2/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
3/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
2/ 50
0/ 100
ShockRust | Blue | NoLimit no group limit · 162 on average
233/ 500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Hardcore Purist?

A procedural map runs on Hardcore Purist, generated by the game.

Which settings and rules apply on Hardcore Purist?

You will find no gather rate in the name of Hardcore Purist. No group limit is published. It plays in hardcore mode, The toughest ruleset Facepunch offers. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Hardcore Purist right now?

No players are recorded on Hardcore Purist at this moment; it is offline, and the last sighting was 29 days 1 hours ago.

How does Hardcore Purist rank against other Rust servers?

On player hours for the past week, Hardcore Purist sits at #16,970, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Hardcore Purist stay online?

Hardcore Purist is down at the moment; the last recorded contact was 29 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Hardcore Purist run from?

No region is published by Hardcore Purist. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 209.252.174.159:28015.

What build of Rust does Hardcore Purist use?

Rust network protocol 2627 and build 153740 on Windows is what Hardcore Purist runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Hardcore Purist run its wipes?

Too few wipes of Hardcore Purist are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 142 days 6 hours.

Server tags

What do the server tags on Hardcore Purist mean?

Tags published by Hardcore Purist and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp100 (Max players): 100 slots are available; ts0 (Group limit): Teams are disabled; v2627 (Protocol): Your game needs to be on protocol 2627 to join; cs153740 (Build): It runs game build 153740; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Hardcore Purist appear?

These Rust Server Trends lists include Hardcore Purist: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Connecting

How do you connect to Hardcore Purist?

You can connect by pressing F1 in Rust and typing client.connect 209.252.174.159:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,gmhardcore,cs153740,ts0,^o^z

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp100
Max players 100 slots are available.
ts0
Group limit Teams are disabled.
v2627
Protocol Your game needs to be on protocol 2627 to join.
cs153740
Build It runs game build 153740.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.