Station NA-3266 · recording
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]
Online NA 209.205.225.77:28016 checked 9m ago
- Players now
- 0/ 64
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,266
- top 15% · #540 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 64 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +2into Tue 02:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence
- usual gap
- 11.5 daysbetween real wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 8d 4hThu 5 Nov, 19:00 UTCFW
- 36d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 06:33 UTC15d ago | M0.8▲rising | 7 | – | running | 0 | |
| Thu 1 Oct, 18:20 UTC FW26d ago | M0.8▲rising | 8 | held half | 11.5 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
The procedural map on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is size 6,000 with seed 10241, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
5x gather is what [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs, judging by its name. Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
A reading taken now shows 0 players on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], which has 64 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 6. The busiest point in the last 48 hours came at 02:00 UTC, averaging 3 players.
How does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] rank against other Rust servers?
For player hours across the last seven days, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] takes #3,266 overall and #540 in North America, inside the top 15% of all ranked servers.
Server facts
How reliably does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] stay online?
Right now, you can reach [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]. The uptime it reports puts its last restart about 2 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] perform under load?
Across the last 48 hours it averaged 76 server fps, with a floor of 57. The world held up to 230,071 entities at its peak, buildings and deployables included. Memory use peaked at 5,579 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] hosted?
With its NA tag, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 209.205.225.77:28016.
What build of Rust does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] use?
On Linux, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
8 players, on average, was the busiest crowd at its recent wipes. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] run its wipes?
At the force wipe each month [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 20 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] mean?
The game's server browser reads the tags [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): Slots: 64; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): Design and practise your bases here; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] appear?
You will find [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] on the following Rust Server Trends lists: 5x Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Who is behind [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
No other server we track uses the facewan.com hostname that [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes.
How to join
What steps get you onto [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?
Enter client.connect 209.205.225.77:28016 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://facewan.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
