Station XX-5317 · recording
[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
Online 208.115.217.132:28080 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,317
- top 24%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Wed 00:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTC FW28d ago | M0.3▲rising | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
The procedural map on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is size 4,096 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Dark Ages.
Which settings and rules apply on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
Its name points to a gather rate of 2x on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN. The group limit is 8 players, the game's default. build & creative is the game mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN right now?
0 of the 50 slots on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN are filled right now. The seven-day average is 0 players, with a peak of 3. The last 48 hours show their highest activity at 23:00 UTC, averaging 1 players.
How does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN rank against other Rust servers?
Over the last seven days, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN recorded enough player hours to reach #5,317 worldwide, placing it in the top 24% of all ranked servers.
Server details
How reliably does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN stay online?
[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is up at the moment. The uptime it reports puts its last restart about 8 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN hold a steady tick rate?
Its average server fps over the last 48 hours was 82, and it never dropped below 55. Buildings, deployables and all the rest of the world's entities brought it to a high of 105,304. Memory use peaked at 3,161 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN hosted?
The name of [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 208.115.217.132:28080 is the address it uses.
Which Rust version is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN running?
[US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN wipe, and on which days?
Once a month [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 3 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN mean?
Tags published by [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^c (Creative): Creative sandbox: no gathering, build anything; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN appear?
These Rust Server Trends lists include [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How to join
What steps get you onto [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
You can connect by pressing F1 in Rust and typing client.connect 208.115.217.132:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rusthaven.org/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.