Station EA-14481 · no signal
Hard
Offline EA 203.135.211.120:28015 checked 40d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,481
- #471 in EA
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Hard?
The map on Hard is procedural, produced by the game.
Which settings and rules apply on Hard?
You will find no gather rate in the name of Hard. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Hard right now?
Hard is not responding at this moment and is offline, last seen 40 days 12 hours ago.
How does Hard rank against other Rust servers?
For player hours across the last seven days, Hard takes #14,481 overall and #471 in Asia, inside the top – of all ranked servers.
Server details
How reliably does Hard stay online?
No contact with Hard right now, and the last recorded contact was 40 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does Hard run from?
In Asia Hard lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 203.135.211.120:28015.
Which Rust version is Hard running?
Hard is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Hard wipe, and on which days?
On record so far are too few of Hard's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 53 days 9 hours is how long the current world has been running.
Lists and tags
What do the server tags on Hard mean?
Tags published by Hard and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Hard appear?
These Rust Server Trends lists include Hard: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto Hard?
You can connect by pressing F1 in Rust and typing client.connect 203.135.211.120:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.