Rust Server TrendsSeismic network · station log
Recording Stations11,662 Players43,563 Active3,033 Wipes · 3 h101 48 h

Station XX-16084 · no signal

Rustoria.co - SEA Long Preview Server (Map #2)

Offline 2.28.143.162:28010 checked 26d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 13:50 UTC26d ago M0.0steady 0 – running 0
Thu 1 Oct, 07:21 UTC26d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 23:16 UTC27d ago M0.0rising 1 – 0.3 days 0
Wed 30 Sep, 17:11 UTC27d ago M0.0rising 1 – 0.3 days 0
Wed 30 Sep, 09:30 UTC27d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 23:38 UTC28d ago M0.0rising 1 – 0.4 days 0
Tue 29 Sep, 17:15 UTC28d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 10:39 UTC28d ago M0.0rising 1 – 0.3 days 0
Tue 29 Sep, 02:06 UTC28d ago M0.0steady 0 – 0.4 days 0
Mon 28 Sep, 19:33 UTC29d ago M0.0steady 0 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
28/ 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 36 on average
23/ 100
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 36 on average
41/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 35 on average
18/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
12/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average
19/ 88
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustoria.co - SEA Long Preview Server (Map #2)?

Generated by the game, the map on Rustoria.co - SEA Long Preview Server (Map #2) is procedural, size 4,250 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - SEA Long Preview Server (Map #2)?

No gather rate appears in the name of Rustoria.co - SEA Long Preview Server (Map #2). Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Rustoria.co - SEA Long Preview Server (Map #2)?

No players are recorded on Rustoria.co - SEA Long Preview Server (Map #2) at this moment; it is offline, and the last sighting was 26 days 7 hours ago.

How does Rustoria.co - SEA Long Preview Server (Map #2) rank against other Rust servers?

On player hours for the past week, Rustoria.co - SEA Long Preview Server (Map #2) sits at #16,084, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Rustoria.co - SEA Long Preview Server (Map #2) stay online?

Rustoria.co - SEA Long Preview Server (Map #2) is down at the moment; the last recorded contact was 26 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rustoria.co - SEA Long Preview Server (Map #2) hosted?

The name of Rustoria.co - SEA Long Preview Server (Map #2) points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 2.28.143.162:28010 is the address it uses.

Which Rust version is Rustoria.co - SEA Long Preview Server (Map #2) running?

Rustoria.co - SEA Long Preview Server (Map #2) is running Rust network protocol 2634 and build 166493 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Rustoria.co - SEA Long Preview Server (Map #2)?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Rustoria.co - SEA Long Preview Server (Map #2) run its wipes?

No next wipe can be predicted for Rustoria.co - SEA Long Preview Server (Map #2), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 12 hours is how long the current world has been running.

Server tags

What do the server tags on Rustoria.co - SEA Long Preview Server (Map #2) mean?

Tags published by Rustoria.co - SEA Long Preview Server (Map #2) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): Game build: 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; builds (Build server): A place to design and practise bases; creative (Creative): Build freely in sandbox mode, with no gathering; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustoria.co - SEA Long Preview Server (Map #2) appear?

The Rust Server Trends lists that take in Rustoria.co - SEA Long Preview Server (Map #2) are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto Rustoria.co - SEA Long Preview Server (Map #2)?

To join, enter client.connect 2.28.143.162:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166493
Build Game build: 166493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.
builds
Build server A place to design and practise bases.
creative
Creative Build freely in sandbox mode, with no gathering.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.