Rust Server TrendsSeismic network · station log
Recording Stations11,676 Players50,509 Active3,178 Wipes · 3 h130 48 h

Station XX-16537 · no signal

Rustoria.co - US Medium Preview Server (Map #6)

Offline 2.28.142.247:28010 checked 27d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-16537 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
62%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 07:28 UTC28d ago M0.0steady 0 – running 0
Wed 30 Sep, 23:15 UTC28d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 17:03 UTC28d ago M0.0steady 0 – 0.3 days 0
Wed 30 Sep, 09:31 UTC29d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 23:23 UTC29d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 14:32 UTC29d ago M0.0steady 0 – 0.4 days 0
Tue 29 Sep, 08:16 UTC30d ago M0.0steady 0 – 0.3 days 0
Tue 29 Sep, 01:57 UTC30d ago M0.0steady 0 – 0.3 days 0
Mon 28 Sep, 19:39 UTC30d ago M0.0steady 0 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
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[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
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Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
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Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 34 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustoria.co - US Medium Preview Server (Map #6)?

The procedural map on Rustoria.co - US Medium Preview Server (Map #6) is size 4,250 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - US Medium Preview Server (Map #6)?

No gather rate appears in the name of Rustoria.co - US Medium Preview Server (Map #6). Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rustoria.co - US Medium Preview Server (Map #6) right now?

No players are recorded on Rustoria.co - US Medium Preview Server (Map #6) at this moment; it is offline, and the last sighting was 27 days 20 hours ago.

How does Rustoria.co - US Medium Preview Server (Map #6) rank against other Rust servers?

On player hours for the past week, Rustoria.co - US Medium Preview Server (Map #6) sits at #16,537, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does Rustoria.co - US Medium Preview Server (Map #6) stay online?

Rustoria.co - US Medium Preview Server (Map #6) is down at the moment; the last recorded contact was 27 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rustoria.co - US Medium Preview Server (Map #6) hosted?

The name of Rustoria.co - US Medium Preview Server (Map #6) points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 2.28.142.247:28010.

What build of Rust does Rustoria.co - US Medium Preview Server (Map #6) use?

On Linux, Rustoria.co - US Medium Preview Server (Map #6) runs Rust network protocol 2634 and build 166472. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rustoria.co - US Medium Preview Server (Map #6)?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Rustoria.co - US Medium Preview Server (Map #6) run its wipes?

No next wipe can be predicted for Rustoria.co - US Medium Preview Server (Map #6), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 21 hours.

Tags

What do the server tags on Rustoria.co - US Medium Preview Server (Map #6) mean?

The game's server browser reads the tags Rustoria.co - US Medium Preview Server (Map #6) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166472 (Build): Game build: 166472; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; builds (Build server): Design and practise your bases here; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): You get loot handed to you to practise aim and PvP; modded (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustoria.co - US Medium Preview Server (Map #6) appear?

You will find Rustoria.co - US Medium Preview Server (Map #6) on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

What steps get you onto Rustoria.co - US Medium Preview Server (Map #6)?

Enter client.connect 2.28.142.247:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166472
Build Game build: 166472.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.
builds
Build server Design and practise your bases here.
creative
Creative No gathering here: it's sandbox building, so build what you want.
training
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.